ROCKET ROBIN HOOD


Written by Kevin McCorry
    "Come gather around me. Space travelers surround me.
    Hark now to the ballad of Rocket Robin Hood. 
    I may well confound you, astound you, spellbound you, 
    with heroes and villains, the bad and the good. 
    Watch now as our rockets race here from afar.   
    For now, with our Robin, we live on a star." 
    "Three. Two. One. Blast off! 
    Band of brothers, marching together.
    Heads held high in all kinds of weather.
    With fiery blasts, our roaring rockets rise,
    beyond the Earth, beyond the skies! 
    At the side of Robin, take your stand,
    with the gallant leader of our band.
    Send a joyous shout throughout the land!
    For Rocket Robin Hood!" 
To a generation of Canadians, with childhood between 1966 and 1984, the legend of Robin Hood of Sherwood Forest is more recognizable as that of Rocket Robin Hood of Sherwood Asteroid, Space Age version and descendant of the medieval outlaw, who, accompanied by such latter-day Merry Men as brawny Little John, "pleasingly plump" Friar Tuck, and spirited, red-goateed Will Scarlet, continues his ancestor's crusade against heavy taxation, despotism, and the general forces of evil.


Rocket Robin Hood and his trusty sidekick, Will Scarlet, endeavor to repel an attack upon their spaceship by giant beetles in "From Menace to Menace".

Rocket Robin Hood was produced in Toronto, Ontario, Canada and later in New York City from 1966 to 1969. Al Guest of Toronto had been founder and leader of "The Guest Group", a team of cartoon animators that formed into Trillium Productions to bring the Merry Men of the future to television. Krantz Films of New York, the company also responsible for Spiderman (1967-70) and two series of six-minute cartoons that recounted periods and personalities in history and featured the museum-inhabiting Max the 2000-Year-Old Mouse and the quirky, time machine inventor, Professor Kitzel, financed and had ownership of the project.

In addition to some of the staff for Grantray-Lawrence Animation's The Marvel Superheroes (1966-8; also a Krantz Films property), Guest requisitioned illustrator talent from places as far away from Canada as England and Spain. Per-episode budgets reached a high of $18,000, prompting company chief executive Steven Krantz to hire and send Ralph Bakshi to Toronto to oversee what Krantz considered to be a problematic production. Bakshi replaced Shamus Culhane of "The Guest Group" as the Rocket Robin Hood in-animation-studio producer, and the style of the television series underwent a distinctly noticable change at this time. Differences of opinion on matters creative and financial and consequent quarrels in Trillium offices resulted in Bakshi departing Toronto and moving production of remaining episodes to New York City.

The writers of Rocket Robin Hood evidently had a tongue-in-cheek penchant for mixing past with future (i.e. old Earth periods with the Space Age) and myth with fantasy, with a Gothic motif distinguishing the backgrounds of many later episodes to a desirable spooky effect. However, the production as a whole does suffer from poor animation, too many half-baked sequels to earlier episodes so that animation, even dialogue, could be reused wholesale, and a stereotypical pair of continuing villains, one-dimensional tyrant Prince John and the Sheriff of N.O.T.T., whose overweening ineptitude is so laughable as to nullify any attempt at instilling a sense of menace. It is not surprising that Rocket Robin Hood does not enjoy the critical success of the other Krantz Films animation properties. Halliwell's Television Companion, while saying that Spiderman was, "...quite stylishly done," describes Rocket Robin Hood as, "Undistinguished cartoon capers." But it was, by and large, great fun! For Generation X, it was the equivalent of the Saturday matinee serials of the 1930s and 1940s.

The speed of light is recognized in one instance as being impossible to surpass, and yet easy, fast interstellar travel is frequently referred to or accomplished, with no mention of how it is achieved. Space is said to be an airless void in some episodes, while in others humans or other air-breathing creatures can survive in the vacuum of space for quite some time without the necessary attire. However, Rocket Robin Hood is innocent fantasy. It is set far in the future, the Earth year 3000, when scientific possibilities are nearly infinite. Lapses in continuity can be forgiven and disbelief can be suspended, because the notion that distant descendants of Robin Hood's men will all look the same as their ancestors, share a sense of social justice, and come together to vanquish evil, is enticing enough to command the unwavering attention of young or young-at-heart viewers.


Robots in Egyptian embalming attire threaten trouble for Will and Rocket Robin in "The Dark Galaxy".

Having been mostly produced in Canada, Rocket Robin Hood has understandably received more exposure in the Great White North than elsewhere. Syndicated in the 1970s and 1980s for broadcast, in no particular episodic sequence, on television stations (affiliates of the CBC, CTV, and Global networks) in Canada's various regions, Rocket Robin Hood tended to be shown as a Saturday morning offering, though sometimes, it was seen on weekdays.

Rocket Robin Hood was formatted exactly like The Marvel Superheroes, with each half-hour episode composed of three 6 to 7 minute segments, and with cliffhangers ending segments one and two and a recap occurring at the start of segments two and three. Each segment was assigned its own title, though the title at the start of segment one is supposed to be the one for the whole episode. However, some of the more amusing titles were attached to the second or third segments of Robin's adventures, including "Say Aaah, or Hot Tonsils", as the third segment title for "The Eternal Planet of Romarama", and "Planet, Planet, Who's Got the Planet?" titling segment two of "The Incredible Gem of Cosmo Khan".

Between the segments of each episode are descriptions of some of the Rocket Robin Hood characters, with appropriately amusing superlatives, and mated with rapid scenes demonstrating the characters' abilities, personalities, habits, or other attributes.

    "Rocket Robin Hood, the happy outlaw of outerplanetary space, is the direct descendant of Robin Hood of old. He's 
    fast, with a joyful laugh, a ready jest, and a quiver full of futuristic arrows. Robin robs from the cosmic rich to
    give to the astral poor. He's fun. He's fantastic. Rocket Robin Hood, merriest of the Merry Men in the astounding 
    year, 3000."

    "Strongest member of Rocket Robin Hood's band is Little John, the brawniest spaceman ever to rocket through the cosmos
    in the fantastic years to come. This Goliath of the galaxies has the might of a cosmic Hercules, the brute force of an
    unleashed meteor, combined with a truly super weapon- the electro-quarterstaff. Little John, whose great strength is 
    tempered with a simple, good-hearted kindness toward all living things. Mightiest of Rocket Robin Hood's Merry Men in
    the amazing years to come- Little John."
  
    "When the problems of Rocket Robin Hood call for 'heavy' thinking, then it's time for the one and only Friar Tuck to
    come to the rescue. Some, like the wicked Sheriff of N.O.T.T., think him fat, foolish, and not worth worrying about.
    But don't you believe it! Friar Tuck, whose courage is as tremendous as his appetite, is just one of the astounding
    space characters in the merry band of Rocket Robin Hood in the fantastic years to come."

    "Arch-enemy of Rocket Robin Hood is the cruel space tyrant, Prince John, despot ruler of the National Outer-Space 
    Terrestrial Territories. With the help of the wicked Sheriff of N.O.T.T., the black prince plans for that terrible day
    when he will destroy and conquer the entire Solar System. Well, he might, if it were not for-- Rocket Robin Hood. 
    Rocket Robin Hood, outlaw defender of right in the astounding years to come."
Animation quality is uneven and at times incontrovertibly poor, always limited but in the first season more blatantly so- because the backgrounds are not impressive enough to compensate for scarce character movement- an inherent problem with The Marvel Superheroes' animators, it would seem, and a liability that was no doubt a factor in Steven Krantz's disatisfaction with the expensive production of Rocket Robin Hood in its first season. Fight scenes often consist of Little John's fist moving toward the camera, a starry effect denoting impact, and a helmeted N.O.T.T. soldier falling to ground or floor, while the limit to the backgrounds of first season and some second season episodes is a lush but somehow bleak-looking Sherwood Asteroid, barren neighboring worlds, and the scarcely furnished N.O.T.T. Castle, with occasional planetary orbs seen in the skies.


In the titled phantasmogorical realm of the episode, "Dementia Five", Rocket Robin Hood and Little John must face their creepiest, most fearsome opponent ever.

For Season 3, and many episodes of Season 2, standard close-ups of characters were used, with lip movement superimposed. A consequent hefty reduction in animation costs allowed for more funds and attention to go to layout and background as the series shifted away from the space opera of the battle with N.O.T.T. headquarters to such pure science fiction/fantasy as a living planetary organism, a sun-extinguishing "Lord of the Shadows", and a frightening fifth dimension where weirdest thoughts become real. Part of the way through Season 2, Ralph Bakshi funded airfare to Toronto for Warner Brothers cartoons' stalwart background designer Richard H. Thomas, to whom Bakshi assigned the task of modifying the look of the "amazing years to come". It has been speculated that the background artists under Thomas' guidance for the third season were "tripping" on LSD while they were working. Use of bizarre milieu of the kind that made the last segment of 2001- A Space Odyssey a psychedelic experience, is Rocket Robin Hood's most defining trait, and it is precisely these episodes that are best remembered by young viewers of the television series.

Backgrounds of Season 3 defy satisfying verbal description, but this writer will attempt it. Continued bleak settings were rendered darker. Hideous rock formations, for instance those on the asteroid controlled by Dr. Manta in "From Menace to Menace", are sometimes adorned with hanging vines and surrounded by wastelands with decayed but oddly symmetrical patterns of lines and cracks in the soil, giant, exposed stalagmites, crags, winding rivers, and leafless trees with jagged branches. Medieval castles of Gothic architecture and tall, mushroom-shaped towers are situated in these unnerving locales, with skies filled with planets, crescent moons pointing downward, and multi-colored nebulae as ubiquitous in the cosmic vacuum as clouds on Earth. Technological alien civilizations have spiral streets and stairs, microchip-shaped or top-heavy buildings with cathedral-like windows, reel-to-reel computer tapes, conspicuous levers, a laser cannon having a vertical, transparent energy tube with the power source shown building upwards in the tube, electric arcs joining a machine with a miniature sphere, and monorail cars.

In such completely outlandish places, a literally black villain develops his army of cat shadows which emerge from a circular pool of liquid suspended in mid-air, mechanical mummies and a huge, flying sphinx are controlled by a descendant of King Tut, and an unscrupulous scientist uses a device to mentally manipulate a planet's elements, turning plants, craters, and volcanoes into devouring monsters. Audacious material for an animated cartoon television series of narrow budget!

Equally effective is the music, including such melodies as an instrumental rendition of the main title song, played whenever Sherwood Asteroid is introduced and probably meant to signify brotherhood and good will. An "old technology" theme frequently plays over long, fading shots of machinery, for example when Tondo, the "underground gentleman" of "Lord of the Shadows", briefs Robin on the history and achievements of the indigenous race of the planet invaded by Dr. Nocturne, and when the Minutae civilization is first shown in "Space Giant". A music of similar feel is used in other scenes in which Robin and the Merry Men meet alien races or speculate on the nature of a menace, such as that of "Dementia Five". A tune sounding like two drumsticks being clapped together accompanies the emergence of a problem or challenge, like Baron Blank's setting of a trap for Robin and Will Scarlet in "Who'll Kill Rocket Robin?", or the surrounding of Robin and friends by the robot mummies in "The Solar Sphinx". One of the most haunting pieces of music in the series is the synthesized piano/pipe mix which plays over Robin and Little John's ordeal in "Dementia Five" and with the first appearance of the Flying Dutchman in "The Ghost Pirates". It is also heard at length in "Dr. Mortula".


A spacecraft-engulfing, flying sphinx, about to pursue Rocket Robin Hood and Will Scarlet in "The Dark Galaxy"

Voice talent in this television series is of high calibre, with the late Bernard Cowan (various voices for the 1967-70 Spiderman television series) narrating and Ed McNamara, whose acting credits include Silver Streak (1976) and Bayo (1985), providing the resonant tones of Rocket Robin. Len Carlson, who was the voice of the seagull in CTV's The Waterville Gang (1972-3) and has announced for several CTV game shows, substituted for McNamara at times in Season 3. Chris Wiggins, best known as the patriarch of The Swiss Family Robinson (1972-3), voiced the witty and reverent Will Scarlet and such fearsome foes of the Merry Men as Infinata, the overlord of "Dementia Five", and Baron Blank of planet Blotto. Paul Kligman's piercing characterization of fusspot Friar Tuck is similar to his rather shrilly nattering J. Jonah Jameson of Spiderman (1967-70), Len Birman instated an appropriate air of authoritarian arrogance to the timbre of Prince John, and Gillie Fenwick, who played the butler, Poole, in the 1968, Jack Palance version of The Strange Case of Dr. Jekyll and Mr. Hyde and can be heard as Dr. Smartyr, Dr. Conner, and feline sorcerer Pardo in Spiderman (1967-70), gave vocal life to the verbally polished, otherwise oafish Sheriff of N.O.T.T..

The following is a complete Rocket Robin Hood episode guide.


Prince John prepares to release the destructive power of his ultimate weapon upon Rocket Robin Hood.
Season 1

"Prince of Plotters"
First episode of Rocket Robin Hood introduces the wicked Prince John, castle-inhabiting, absolute ruler of the 
National Outer-Space Terrestrial Territories (N.O.T.T.) and who, with his scrawny, whiny, dimwit lackey, the Sheriff of 
N.O.T.T., taxes the hapless, pastoral citizens of the asteroids of the Solar System so that subsistence is almost 
impossible, and gives nothing to them in return. The Sheriff's beefy, cruel deputy, Titanor, slams peasants' heads 
together when said peasants bemoan their misery and uses his Neuron Puppet Rod to induce a protesting asteroid-village 
mayor to dance and to cry like a baby before arresting the mayor for a couple of years in N.O.T.T. Castle's dungeon. Enter
Rocket Robin Hood, descendant of medieval England's Robin Hood. Rocket Robin intends to steal Prince John's ill-gotten
riches from the vault in the tyrant's castle for distribution to the beleaguered peoples of the Solar System- and to 
humble the notorious Titanor. To this end he has the help of his Merry Men of Sherwood Asteroid, all of whom are the many-
generations progeny of the original Robin Hood's outlaw group. To enact the Sheriff of N.O.T.T.'s "wonderful" plan to 
destroy Rocket Robin, Prince John contacts Sherwood by video communicator with a proposition: if Robin can defeat Titanor
in personal combat in the vicinity of the Elthrak Asteroid Swarm, the N.O.T.T. peasants' taxes will be lowered. The prince
expresses confidence that Robin will lose the duel, and Robin dares not decline to fight, for he will throughout the Solar
System be branded a coward. Robin accepts Prince John's challenge and confronts Titanor in competition by lance and space-
ski in the designated location, his Merry Men watching the battle by video communication monitors on Sherwood. Robin 
proves his superior agility as he dodges every swing of Titanor's lance, then knocks Titanor's lance out of Titanor's 
barbarian clutches and sneakily programs Titanor's space-ski control to propel the hulky acolyte of N.O.T.T. into 
collision with an asteroid. After Robin easily confiscates Titanor's laser gun and points the weapon at Titanor's head,
Titanor yields the battle. However, Prince John has no intention of honoring his promise to lower the peasants' taxes,
and N.O.T.T. soldiers emerge from the Elthrak Asteroids to surround and capture Rocket Robin. At N.O.T.T. Castle, Robin is
sentenced to death by Prince John by means of crystallization globes capable of changing any atomic arrangement into
beautiful, clear crystal. The evil prince orders the release of the peasant mayor from N.O.T.T. Castle's dungeon so that
the mayor can report Robin's "certain" fate as a crystal statue to all N.O.T.T. citizens- and Prince John's decree that
N.O.T.T. tax rates will be doubled. Friar Tuck leads a rescue party to N.O.T.T. Castle, meets the mayor in the forest 
outside of the castle, and is informed by the mayor of Robin's death sentence and of an execution technician's expected
arrival at the castle. Tuck and his companions, including Alan A-Dale and Little John, infiltrate N.O.T.T. Castle by 
substituting themselves for the execution technician and the technician's staff. Meanwhile, Robin has asked to view Prince
John's vault, and the prince is pleased to adhere to his prisoner's "last request", thus giving to Robin knowledge of the
hidden vault's precise location. The Merry Men in disguise as the execution team spring into action to surprise the easily
routed N.O.T.T. guards, Robin is rescued, and the jolly outlaws seize Prince John's accumulated wealth to reallocate to 
the impoverished peoples of the Solar System. 

"The Time Machine"
Rocket Robin and Little John investigate rumors of importation of strange equipment "under cover of darkness" to N.O.T.T.
Castle for many consecutive Lunar nights. Late one evening, they sneak into N.O.T.T. Castle without difficulty and 
interrogate one of the guards, Little John grabbing the man-in-uniform and holding him, his feet dangling, atop a steep 
castle wall. The guard tells to Robin and Little John that the incoming machinery has been requisitioned by the Sheriff 
for entrapping Rocket Robin Hood. Little John calms the guard with an effective strike of the hand, and, after dispatching
by homing arrow a message to Friar Tuck on Sherwood to send help if they fail to return to their home asteroid by noon on
the next day, Robin decides that he and Little John will "walk" into the Sheriff's trap- which is the best way of 
determining what the trap is- by serenading the "imbecile Sheriff of N.O.T.T." beneath the window to the sleeping 
Sheriff's bedroom. The displeasingly awakened Sheriff summons his retinue, who force Robin and Little John by laser 
gunpoint into a laboratory wherein the pair are shackled inside of what the Sheriff identifies as a time machine. The
Sheriff selects the twelfth century A.D. and England as the destination in time and space for the meddlesome duo, so that
his ancestor, the High Sheriff of Nottingham, will contend with them and with their forebears, the Earl of Locksley and 
olde Little John, with equal "efficiency". Thus, amidst the thickets and brambles of Sherwood Forest near century twelve's
village of Nottingham, materializes two exiles from year 3000, and in no time at all, they are collaborating with the 
original Friar Tuck, Will Scarlet, et al., to rescue Robin Hood I and Little John I from peril in the dungeon in 
Nottingham Castle, an easy endeavor with the surprise of two Robins and Little Johns befuddling the Sheriff of Nottingham-
who exactly resembles in look and manner his 30th century descendant- and his minions. The combined talents of the Merry 
Men of olde with Rocket Robin and future Little John succeed in freeing Robin Hood I and Little John I from their prison
cell, when the solitary guard there is startled to see what he thinks is Robin but who is really Rocket Robin standing in 
front of him and outside of the locked prison cell door- and obligingly opens the door to verify that Robin is still 
inside of the prison cell. Rocket Robin judo-chops the guard unconscious, future Little John flies with the use of his 
jet-powered quarterstaff to reach the chains that lower the castle drawbridge, Rocket Robin slings fire-tipped arrows onto
mounds of hay within the castle, and the escape from Nottingham Castle is complete, for all outlaws. In the future, Friar
Tuck has captured and questioned- with pointed gun- a N.O.T.T. soldier to learn of Rocket Robin and Little John's 
predicament. Sending robot attack spaceships to fire laser rays upon N.O.T.T. Castle to preoccupy the N.O.T.T. defense
forces, Tuck leads Will Scarlet and Alan A-Dale into the N.O.T.T. Sheriff's laboratory and speedily operates the user-
friendly time machine to whisk Rocket Robin and Little John away from a few hours of activity and banter with their olde
English counterparts and company- and into materialization in N.O.T.T. Castle A.D. 3000. Subsequent ease of escape from 
N.O.T.T. headquarters and from a flustered and frustrated latter-day Sheriff by Rocket Robin, Little John, Alan, Will, and
the Friar is a foregone conclusion!

"Robin Versus the Robot Knight"
The Merry Men disguise themselves as monks to attend the N.O.T.T. Tournament Games on Camelot Asteroid as spectators, 
something that they do every year, and Prince John expects their presence at the upcoming Tournament Games. He hopes to 
utilize Rocket Robin Hood's "outdated code of honor", Robin's word as a cosmic nobleman, to jail the Solar System's most 
renowned outlaw for life. At the Tournament Games, the prince announces the betrothal of Maid Marion, captive of the 
Sheriff of N.O.T.T., to Baron Barth of icy Pluto. Barth's champion, the mysterious Red Knight, will, at the close of the
Tournament Games, bring Marion to Pluto for the wedding unless the knight is challenged and defeated in 3 of 5 tournament
events. Determined to spare Marion from an unwanted suitor on a frigid planet, Robin removes his monk disguise and asserts
himself as a contestant against the Red Knight. Prince John states the reward of Marion's freedom from marriage and from
N.O.T.T. if Robin wins three of the five specific competitions (toppling, astro-wrestling, archery, astro-tug, and
jousting) and the penalty of life imprisonment for Robin should Robin lose three of them. Robin accepts the prince's 
conditions for the duel, and only after this does the prince reveal that the Red Knight is a robot stronger tenfold than
Robin. Undaunted and a man of his word, Robin fights the Red Knight in the five games. He is toppled from a log in 
electro-quarterstaff combat with the knight and is next trapped in a bear-hug by his astro-wrestling machine opponent. 
Down two to nothing, Robin rebounds and wins the remaining three contests, despite Prince John's illicit attempts to 
prevent it, by ordering the archery target board reversed so that Robin cannot directly train his arrow on the bulls-eye
(a complication for which Robin compensates by means of a "boomerang" arrow slung by Robin to fly under the target and 
then arc around to hit the bulls-eye and better the knight's unhandicapped arrow shot), by magnetically bonding the robot
to its platform in the astro-tug so that it cannot be thrown from it (a ploy of which he speaks aloud and which Robin's 
Sherwood fellows in the audience overhear and thwart with a magnetic field inverter ray fired from Alan A-Dale's laser 
pistol), and by drugging Robin's water with sleep-inducing potion (which Robin detects with his sensitive nose and 
pretends to drink so that he can feign sleepiness in the jousting on rocket-powered hover-sleds and then surprise the 
knight with swift evasive action- so that the startled knight plows into the ground). Never a man to honor his promises,
Prince John orders his guards to seize Rocket Robin while the Red Knight forces Marion into its Plutonian spaceship and 
departs Camelot Asteroid in haste. However, the full compliment of Merry Men at the Tournament Games come out from their
monk guises to clobber and prevail over the legions of N.O.T.T., and Marion stops the Red Knight by depositing some of her
lady's apparel into a cavity that she has discovered on the back of its head. Robin rescues Marion from the Plutonian 
space vessel.

"The Mystery of the Crown Jewels"
A masked prowler ascends the walls of N.O.T.T. Castle, enters the castle while Prince John sleeps, and steals the royal 
crown jewels. The thief leaves at the crime scene an arrow that implicates Rocket Robin in the heist. To insure that Robin
will surrender himself to N.O.T.T., the Sheriff captures Maid Marian while the Merry Men are at a space carnival. Once 
Robin learns of Marian's captivity and the criminal act of which he is accused, he does exactly what Prince John and the
Sheriff have expected him to do; having ordered Little John and Friar Tuck to remain at the carnival- and to be ready to
come to his rescue, he ventures to N.O.T.T. Castle to free Marian from the Sheriff's custody and to examine the evidence 
against him. Robin is overpowered by N.O.T.T. soldiers and, before a court assembled by Prince John, is declared guilty of
the theft. At the carnival, Little John and Friar Tuck watch a circus performer, Marvello, who is skilled in archery and
acrobatics. Convinced that they have found the true crown jewel filcher, Little John and Friar Tuck forcefully escort him
to N.O.T.T. Castle, and Robin and Marian are grudgingly released from N.O.T.T. by the Sheriff and by Prince John, to whom
the crown jewels are returned when ascertained to be in Marvello's possession.

"The Warlord of Saturn"
Little John is returning to Sherwood Asteroid after a lucrative day of poaching for Rocket Robin on Prince John's Royal
Game Preserve when he is surrounded in his spaceship by the space battle fleet of the Warlord of Saturn- Rocket Robin Hood
version of Flash Gordon's Ming the Merciless. Ming is, in fact, the Warlord's proper name, and he talks in a stereotypical
Oriental dialect. The Warlord aims to commandeer asteroid Sherwood, whose movability would enable him to attack targets 
from whatever spatial position that he desires. To this purpose, Ming blankets and penetrates Little John's spaceship with
hypnotic gas, Little John succumbs to the gas' effect, and Ming directs his husky Merry Man puppet to lead the Saturn 
space battle fleet to Sherwood's top-secret present location. With an audio transmitter-receiver placed onto Little John's
person by one of the Warlord's soldiers, Ming now has continuous vocal contact with his slave after Little John has landed
his spaceship on Sherwood. Ming orders Little John to prevent his colleagues from activating the Sherwood astro-shield or
firing ground-to-air missiles. Little John blocks the entrance to the power supply building for those defense mechanisms,
and although Rocket Robin and the other outlaws promptly suspect that Little John is under some mesmeric influence, Little
John is a formidable fist-fighter, and several of his friends are pounded by his punches before Robin subdues him with an
enwrapping rope connected to one of Robin's ably-propelled arrows. Little John reels by the rope into a tree trunk and is 
hence unconscious, but already, the Warlord has advanced inside of Sherwood's defense boundary, and Robin recognizes the 
design of Ming's hovering spacecraft. Ming rapidly releases his ultimate weapon- the Oxyvac- onto Sherwood's surface. The 
clam-shaped, four-legged Oxyvac devours by suction everything in its path, including trees, brick structures, and air! The
Merry Men reassemble in attack formation, but the Oxyvac is impervious to the arrows and laser gun rays fired by them 
against it. The sinister Saturn despot communicates with Robin by means of the audio transmitter-receiver on Little John's
still-unconscious body, to declare Sherwood to be the conquest of Saturn and to say that the Oxyvac's primary function is
to suck the oxygen out of Sherwood's atmosphere. Robin deduces that the Oxyvac must be storing the enormous quantity of 
oxygen that it collects in the sack on its posterior- and oxygen is highly combustible. Robin attaches Will Scarlet's 
electronic sword to an arrow and shoots the arrow directly through the maw of the Oxyvac and into the sack. The sword's
electric current ignites the oxygen within the rampaging robot's sack, reducing the Oxyvac to rubble in a explosion with 
no casualties or further damage on Sherwood. Ming retreats into space, and Little John awakens, his awareness and self-
control fully regained, to express his puzzlement at the wreckage strewing the Sherwood terrain.

"Safari"
Little John and Will Scarlet, while exploring a strange asteroid, are caged by pygmy-sized aliens and added to a 
zoological menagerie from which only one of them is permitted to leave by being the victor in a gladiatorial contest- 
against each other! The two friends, each rapidly becoming irritated by the other, are quite soon only too eager to fight.
Rocket Robin Hood, in search for his men, finds the zoological asteroid and acts to free his friends. 

"Wily Giles"
For Lt. Paul Wagner of the Earth Patrol, Robin recounts the induction of thieving scoundrel Giles, an exile from Earth,
into the Merry Men as their cook. While Robin and Little John were poaching deer on the Royal N.O.T.T. Game Preserve, they
prevented a mischievous, little, bearded man from throwing a plutonium grenade at the deer and thereby became acquainted
with Giles, who impressed Robin with his pick-pocket slight of hand. After Robin and Little John parted from Giles to 
resume their illegal food-procurement, Giles reported their presence on the Royal N.O.T.T. Game Preserve to the N.O.T.T. 
Sheriff, in expectation of a generous reward, but the Sheriff only paid 50 kovars of platinum to the "conniving 
jackanapes". The Sheriff and his troops surrounded Robin and Little John, released from the Sheriff's space cruiser a 
bubble that enwrapped the two outlaws, and consigned the duo to an underground dungeon with converging walls. "Double-
dealing" Giles then snuck away from the N.O.T.T. army (preoccupied with the execution of Robin and Little John) and 
decided to seek remuneration from Robin's friends for telling them about the crisis that had befallen their two comrades.
He flew in Robin and Little John's spacecraft by homing beam to Sherwood and mentioned without specific location the 
Sheriff's confinement of Robin and Little John. Suspecting Giles' involvement in Robin and Little John's capture, Tuck 
refused to add to Giles' monetary stash, and he and the other Merry Men with waving of fists forced the relevant 
information from the cringing knave and brought Giles with them on the rescue mission. Giles slunk away from the Friar's 
party as they were planning to free Robin and Little John, and was recaptured by the Sheriff, who declared the wayward 
Giles untrustworthy and threw him into the underground dungeon wherein Robin and Little John were losing the battle 
against the enclosing walls. Giles had stolen the Sheriff's key to a door in the tightening prison and provided it to 
Robin and Little John so that the three men could escape a crushing doom. Robin and Little John overpowered with ease a 
squadron of N.O.T.T. guards in a cavernous exit of the dungeon, and Tuck's group, hiding in a neighboring forest, were 
staggered to see Robin and Little John at liberty and in gratitude of Giles, who, they all expected, now knew that the 
Sheriff was unsympathetic to his mercenary shenanigans and would be content to join the Merry Men in a successful 
departure from the site of the Sheriff's failed trap before the Sheriff could assemble his confused crowd for pursuit.

"Jesse James Rides Again"
One legendary Earth outlaw's descendant meets another on a rugged, desolate, uncharted asteroid. While on said asteroid 
during an unsatisfactory hunting expedition, Rocket Robin and Will Scarlet are bemused to find themselves staring down the
nozzles of the six-gun pistols of the progeny and namesake of that terror of the Wild West, Jesse James. This Jesse James,
however, is a squat, mostly bald-headed, white haired, addle-brained, over-the-hill oaf who rides a lumbering, rocket-
powered horse and who could not steal his own gun without it backfiring at him. Feeling sorry for the hoary gun-slinger,
Robin tries to persuade James to do as a virtuous outlaw does: rob the rich and give to the poor. But James insists that
robbing the rich and keeping the booty is the better motto. Undaunted and tempted by his troublesome sense of humor to 
help James to prove himself capable of a heist in the tradition of his forebear, Robin forecasts to James the impending 
pass over the asteroid of the Interplanetary Stagecoach, then leaves James alone in a valley on the asteroid as he and
Will return to their spaceship, dress in stolen N.O.T.T. guard uniforms that they transport with them at all times, and 
begin to paint "Tombstone Stagecoach" on their space vessel's hull. They intend to impersonate the hapless pilots of the 
not-really-existent Interplanetary Stagecoach that James will endeavor to ambush and plunder. However, a N.O.T.T. 
reconnaissance spaceship containing Prince John and the Sheriff and voyaging in this asteroid's astral sector, is thought
by James to be the Stagecoach, and he mounts his ridiculous steed and attacks the N.O.T.T. spacecraft, which activates its
laser turrets to cripple James' vehicle. The blustery blunderer is thus a prisoner of the wicked prince and brought to 
N.O.T.T. Castle. Robin and Will return in their "stagecoach" to the valley where they last saw James, find only the 
wreckage of his space-horse, and guess correctly as to James' action and its result. In their N.O.T.T. guard uniforms, 
they easily infiltrate N.O.T.T. Castle and overcome the pair of Prince John's men who are escorting James to the castle 
dungeon pending an investigation of James' claim that there is a reward on Earth for his capture. Reunited with their 
counterpart outlaw, Robin and Will target the crown jewels in the royal vault. Will, his newly confiscated N.O.T.T. garb 
that of a Colonel, enacts a cantankerous officer browbeating the two N.O.T.T. troops standing guard at the vault and 
distracts them as Robin lasers a hole in the vault door and filches a sack of gems. All three thieves then easily escape 
N.O.T.T. headquarters in Prince John's fastest space cruiser, and Robin drops a handful of the stolen diamonds into one of
James' empty belt holsters and promptly discovers them there, lauding the latter-day Jesse James as a successful criminal
and an honor to the infamy of his forefather.

"Giles the Great"
While Rocket Robin is absent from Sherwood, the Merry Men are strutting their dueling prowess in fun combat with metal 
lances. Friar Tuck reels backwards after he loses a contest with Little John and collides with Giles, knocking the short-
tempered cook into a vat of pancake batter. Furious, Giles tongue-lashes his comrades, all laughing at his gooey tumble, 
for their impudence and boasts that HE is the best of Robin's outlaw group. As an innocent prank against the diminutive,
bragging chef, Little John challenges Giles to a lance-swinging competition that he allows Giles to win. The cook's lance 
strikes the wilfully ineffectual strongest man on asteroid Sherwood. Falling to ground, Little John pretends to have been
legitimately defeated by Giles, and he and the other Merry Men christen their baker as "Giles the Great". However, they do
not know that Giles now believes himself capable of singlehanded interplanetary heroism. On a "date with destiny", Giles 
flies one of the Merry Men's spaceships to the castle of Prince John, leaving behind a note for Rocket Robin in which he 
proclaims his hair-brained aim of by himself overcoming the wicked prince and freeing from the castle dungeon all of the
N.O.T.T. citizens being detained by N.O.T.T.'s greedy despot ruler to intimidate the peasantry of N.O.T.T.'s many worlds 
to accept woefully high rates of taxation. Giles swaggers at the castle gate in confrontation with some N.O.T.T. soldiers,
and the soldiers, amazed by his chutzpah, apprehend him in seconds. Prince John demands to know from the self-identifying,
brazen chef of Rocket Robin Hood the location of Sherwood Asteroid. When he declines to cooperate with his captor, 
"interstellar insect" Giles is shackled in the N.O.T.T. Castle dungeon and threatened with torture by the prince's 
personal implement of mayhem, a Thermal Ray Gun. Robin has rejoined his fellows on Sherwood and read Giles' note. With 
Friar Tuck, Alan A-Dale, and Little John, Robin embarks upon a mission to liberate Giles from Prince John's wrath. Alan,
Little John, and the Friar pose as Delta Patrol spies for the Sheriff with Rocket Robin as their captive and in this 
capacity approach and are granted access by unsuspecting N.O.T.T. troops to N.O.T.T. Castle, wherein a decisive battle by
the four intrepid outlaws against Prince John and a squad of castle guards, involving lengthy exchange of laser gun fire
and Robin's rope-arrow felling and ensnaring the prince, is successful in rescuing Giles before the prince can subject him
to the searing effect of the Thermal Ray Gun.

"City Beneath the Seas"
Rocket Robin and Little John are piloting their spaceship to Sherwood Asteroid after a successful hunt for animal meat
elsewhere in the Solar System when they encounter an oval asteroid that has only recently entered into orbit around the 
Sun. The pair of Merry Men attempt a reconnaissance of the strange asteroid, but their spaceship loses power and plunges
into its fully oceanic biosphere. Robin and Little John use an ejection bubble to escape their doomed space vehicle before
it sinks to sea bottom. Wearing their spacesuit helmets for a supply of oxygen, they intentionally descend to the murky
depths for a damage assessment of the spaceship and for Robin to attempt to radio their location to Friar Tuck. However,
they are attacked by a tentacled monster which Robin repels with a single blast from his laser gun, and this event is 
monitored with interest by green, fish-scaled and gilled humanoids in an underwater city. Robin's heroics have edified 
these intelligent, cultured creatures. The sovereign of the Kingdom of Aqua orders the capture of the two Merry Men by way
of a mechanically controlled whirlpool that pulls the duo into the suboceanic settlement. The Aquans are weaponless and 
defenseless against sea beasts that threaten the integrity of Aqua's enclosed city. They want for Robin to repeat his 
prior act of sea monster-defeat against three further tentacled menaces. Little John is incapacitated by a strike from 
behind him by the Aqua king's scepter and carried to and locked inside a prison cell by the king's servants. Holding
driftwood as simulated weapons, the Aquans intend that the large Merry Man be their hostage to insure Robin's cooperation.
Thus, Robin ventures into the water to confront the three terrors- and vanquishes the sea beasts with laser energy 
directed into their eyes and throats. The triumphant Robin is congratulated by the grateful populace of the undersea 
metropolis, and he and Little John are informed of the weapon-free Aquan way of peace and presented with their fully 
repaired spaceship by the Aqua king.

"Don Cayote McPherson"
Riding upon his mechanical, flying horse named Dandelion, a Scottish space traveler, Don Cayote McPherson, arrives on 
Sherwood Asteroid. Don Cayote challenges the patience of the Merry Men with his incessant bragging about having slain "the
dauntless Dragon of Doom". Rocket Robin has acquired a mechanical device that duplicates the spoken words of other people,
thereby enabling convincing mimickery, and demonstrates the machine for his men and for his Scottish guest. Meanwhile, the
Sheriff of N.O.T.T. also possesses a "new toy"- a disintegration ray, which his underling, Cog, claims to have invented.
Naturally, the Sheriff is scheming to use this weapon against Rocket Robin. After irritating his hosts on Sherwood 
Asteroid and outlasting his welcome there, Don Cayote departs Sherwood and is promptly captured by the Sheriff for use as
bait to lure Robin and company to N.O.T.T. Castle, after the Sheriff has learned that Don Cayote is acquainted with the 
Merry Men. Thus, the Sheriff allows Don Cayote's aerial horse, Dandelion, to return alone to Sherwood so that Robin 
deduces that Don Cayote has been apprehended by the forces of N.O.T.T.. Robin remote-control-pilots his empty spaceship 
above N.O.T.T. Castle's asteroid and directly into the disintegration ray, which Robin already knew was in operation by 
the Sheriff, and of course the Sheriff and Cog both believe that Robin has been annihilated. Then, with the voice 
imitation mechanism, Robin, Will Scarlet, and Friar Tuck infiltrate the N.O.T.T. Castle dungeon, surprise and punch the
N.O.T.T. soldiers standing guard there, confiscate the guards' uniforms for use as disguises, rescue Don, and employ the
voice imitation machine to copy the voice of the Sheriff to order the lowering of N.O.T.T. Castle's drawbridge and 
defenses so that they all can escape. Don bids good-bye to the Merry Men and says that he is on a continuing quest for 
"the Baleful Beast of Brou-Ha-Ha".

"Michael Shawn- the Leprechaun"
Poaching wild boar on Prince John's Royal Game Preserve, Little John meets a magical, dwarfish Irish pixie, a Leprechaun 
named Michael Shawn O'Day, who fears that Martian mercenaries intend to steal his prized pot o' gold, which is actually a
cache of oxynite, a rare and valuable form of interplanetary currency and element for weapon production. Michael Shawn 
also claims to have a life span of many thousands of years and to have met Little John and Rocket Robin's medieval 
ancestors! The large Merry Man brings his tiny, new acquaintance to Sherwood to introduce him to Robin and company. After
amusing the personnel of Sherwood with his archaic witticisms, the sprightly O'Day disappears from Sherwood. Little John
then mentions the Leprechaun's possession of oxynite to Robin, who shares Michael Shawn's apprehension about Martian lust
for the pot o' gold and fears that the Irish elf is in danger of capture if not by the Martians, then by the Sheriff of 
N.O.T.T., were knowledge of O'Day's lucrative property to have spread from Mars to N.O.T.T. headquarters. In an intensive
search by the Merry Men for Michael Shawn, Little John flies in his spaceship to Mars, where O'Day, having been 
apprehended by the Martians, is being interrogated as to the location of the coveted oxynite. Little John commences a ray 
gun battle with O'Day's captors, and both he and the Leprechaun fall through a trap door on the Martian surface to an
underground prison cell. The Sheriff of N.O.T.T. intercepts an assistance-plea message arrow dispatched by the jailed 
Little John through space to Robin as its intended recipient. So, with the power of his Zeptyr Ray Cannon, the Sheriff 
visits Mars. Routing the Martians, he gains entry into the Martian dungeon and offers to rescue Little John and Michael
Shawn from captivity on Mars in exchange for the location of the oxynite. The Leprechaun agrees to the Sheriff's proposal,
says that the item sought by the Sheriff is buried, and specifies the place. Never one to honor his side of a bargain, the
Sheriff fails to release Little John and Michael Shawn from the prison- and so, the responsibility for doing this rests 
with Robin, who, worried about Little John, ventures to and arrives on Mars and finds and frees the jailed pair. O'Day 
reveals that the oxynite was really secreted on Little John's person and that the Sheriff is digging for nothing.

"Little Little John"
Little John, alone in his personal spacecraft, confidently penetrates the hull of one of Prince John's tax space-wagons to
rob the prince's wages of tyranny, only to be fired upon in the tax space-wagon by a ray from the Sheriff of N.O.T.T.'s 
latest toy, a matter reducer (i.e. a machine that shrinks people and objects). Little John and his spaceship both diminish
to finger size and are easily trolled in a butterfly net wielded by the elated Sheriff! However small that Little John may
now be, he still has his wits, and the Sheriff's butterfly net does not contain him for long. After hearing the Sheriff's
boast that Robin and the other Merry Men will all soon experience the same small problem as their no-longer-huskiest 
comrade, the now-truly-little Little John pilots his spaceship to Sherwood, where he, with the tone of his voice inaudible
to his normal-dimension friends, must write a warning on a piece of paper to Robin and company, revealing the Sheriff's
intention to send a meteor laced with paralytic gas toward the surface of Sherwood, "freezing" the Merry Men to facilitate
their capture and exposure to the matter reducer presently at N.O.T.T. Castle. Incredulous at Little John's petty 
proportion and heeding their tiny compatriot's message, the Merry Men alter Sherwood's course away from the Sheriff's 
strategic space flotsam and divert the meteor back to N.O.T.T. Castle, where it renders the Sheriff and his army 
statuesque, thereby enabling Robin, Friar Tuck, and Alan A-Dale, all wearing gas masks, to raid the castle in search for
the machine that shrunk Little John. They hope to reverse its effect. But the Sheriff regains mobility sooner than Robin 
had expected, and Robin, the Friar, and Alan are fettered in electronic shackles controlled by the Sheriff. Little John 
twice flies his spacecraft past the Sheriff's head to distract him, so that two of the machine's limited ray charges are
wasted in misfires. A spider is struck by one of the rays, but rather than diminish, the arachnid grows (the machine was
in reverse mode), and Little John thrusts his spaceship directly into the operating panel for the shackles, "shorting it
out" and freeing Robin, Tuck, and Alan. With the Sheriff and his minions preoccupied with the giant spider in their midst,
Robin easily manipulates the infernal machine to restore Little John to proper size, and all four Merry Men depart 
N.O.T.T. Castle. The matter reducer, exhausted of its ray charges, is therefore now useless to the behemoth-spider-
plagued Sheriff.

"The Marmaduke Caper"
Able Baker Charlie, a long-time, monocled, English-accented friend of Rocket Robin's, is traveling to Uranus to 
demonstrate the Super-bug, the ultimate in listening devices, capable of eavesdropping on conversations anywhere in the
cosmos, when he decides to visit the Merry Men on Sherwood Asteroid, which is on his route to Uranus. With him is his 
impressionable, adolescent son, Marmaduke. Marmaduke's hero-worship of his father abruptly ends when he learns that Able
Baker is incapable of the archery and derring-do at which he has always claimed to be an expert. Robin decides to give
Able Baker a chance to redeem himself in the eyes of his son by fighting N.O.T.T. troops intending to kidnap Marmaduke but
who are really Robin, Little John, Will Scarlet, and Alan A-Dale in disguise, uniforms easily confiscated from N.O.T.T.
Castle, of course. The plan is for Able Baker to tour on foot with Marmaduke the landscape of asteroid Sherwood, to relax
with the boy in a grove prearranged with Robin and company to be the site of the attack by "N.O.T.T. forces", and to repel
the assailants in a carefully choreographed phoney fight. However, Prince John and the Sheriff have their own spy 
transmitter on Sherwood (apparently after they somehow learned Sherwood Asteroid's secret location) and know about Robin's
good-natured fakery and of the existence of the Super-bug, which they intend to procure from Able Baker by abducting 
Marmaduke for real, the Super-bug being the ransom for the youngster's freedom. The Sheriff drops a glob of Moonite, the
galaxy's most impenetrable and durable element, on top of Robin and company, who are preparing for their prearranged 
ambush in N.O.T.T. troop garb of Able Baker and Marmaduke, and the Moonite forms into a bubble to encase the four outlaws.
When actual N.O.T.T. soldiers surround Able Baker and Marmaduke, Able Baker believes them to be his Merry Men friends and
resists their advances upon him and Marmaduke as per Robin's ruse. The roped boomerang arrow which Robin has lent to him
does what it was supposed to do, lassoing the laser guns of the interlopers and disarming them. When the N.O.T.T. 
numbskulls punch somewhat more forcefully than was expected, Able Baker acts bravely to trip some of them, maneuver pairs
of them to collide with each other, and fist-duel with the others. Within less than a minute, the tussle has ended, and 
Able Baker is victorious. Robin, Little John, Will, and Alan have burrowed through the ground beneath the Moonite bubble
to release themselves from their oval prison and are surprised to find that Able Baker has defeated the N.O.T.T. villains.
Robin advises Able Baker to tell nothing of their bogus battle scheme to Marmaduke so that Marmaduke remains in unabated 
awe of Able Baker for the heroics of this day.

"Follow the Leader"
Will Scarlet challenges Rocket Robin's leadership, alleging that, "Being boss is merely directing others to do the work
for you." He boasts that he could lead the Merry Men as effectively as does Robin and pledges to eat his hat, feather and
all, if he should fail in this regard. Robin decides to give to Will the chance to prove this bold assertion, on the 
pretense that he and Alan A-Dale must voyage to distant Aurora Asteroid and a substitute Sherwood commander is required 
for the duration of Robin and Alan's travel. Will has committed himself to this responsibility and graciously accepts
Robin's confidence in him, but Little John, Friar Tuck, Giles, and the other Merry Men do not appreciate the upstart 
Scarlet's barking of orders, and the problems for Will worsen when a partly bald, grey haired man claiming to be Robin's
uncle, Venusian author and philosopher Prof. Montague Harristrom, arrives on Sherwood for an extended visit and 
deliberately stirs further resentment of Scarlet by Friar Tuck, Little John, and the others. He demands the liberty to 
cook his own meals, that protesting Giles be relieved of duty and replaced by inept baker Little John, that Friar Tuck act
as a "bellboy", and that Sherwood's personnel adhere to a 17-hour day work schedule of simple chores to facilitate his 
studies. Because Will dares not offend Robin's uncle, he orders the Merry Men to do as the professor says. They refuse to
comply- and accuse Will of currying favor with Robin's uncle, who insists that Will penalize the "mutinous" rabble by
jailing them in Sherwood's stockade, and then does a homing message-arrow, supposedly sent by Rocket Robin, strike a New
Sherwood Forest tree. Will reads Robin's note reporting that the Sheriff of N.O.T.T. is planning an attack upon Sherwood 
and cannot rouse his disaffected troops to assume defensive positions. The professor promotes fighting between the Merry
Men by causing each of them to think that the others are insulting them, and Will, unable to stop the ensuing chaos, 
relinquishes command and races to the communicator console to contact and recall Robin to Sherwood. Now, Harristrom 
reveals his true identity from beneath a mask- Rocket Robin, who wanted to prove a point to Will, that being a leader is 
no easy thing. It was Alan, on the other side of asteroid Sherwood, who dispatched the homing arrow with a bogus message.
Will must honor his promise, and Giles serves Will's hat, feather and all, to Will on a dinner platter!

"Cleopatra Meets Little John"
While hunting on an asteroid near to Sherwood, Little John finds a playful, female dinosaur that he names Cleopatra. 
Deciding to adopt her, Little John brings Cleopatra to Sherwood, where she causes havoc by raiding Giles' kitchen and 
sleeping on the wires to the Sherwood power grid. Robin orders Little John to return Cleopatra to her home asteroid, and
Little John reluctantly agrees with his leader. En route to Cleopatra's asteroid with the dinosaur in tow behind his 
spaceship, Little John is shocked when Cleopatra's nose detects the scent of food and drags him to N.O.T.T. Castle,
smashing through the castle walls and destroying Little John's spaceship- and Prince John's feast! Prince John and the 
Sheriff believe that Cleopatra is a new weapon of Rocket Robin's and jail Little John. On Little John's instructions, 
Cleopatra rolls over and plays dead after being harmlessly hit by the Sheriff's laser pistol. Left by the N.O.T.T. guards
for dead, she arises and helps Little John to free himself from his prison cell. Little John rides on her back as she 
flies away from N.O.T.T. Castle. They observe Prince John at a missile launching site with a rocket about to launch to hit
Sherwood, and Little John commands Cleopatra to intercept the missile after its lift-off and reverse its course, so that 
it explodes at Prince John's missile launching site. After Little John and Cleopatra bid to each other a tearful goodbye
in the forests of N.O.T.T. Castle's asteroid and Cleopatra flies away, Little John finds an egg left behind by Cleopatra,
and it hatches a little Cleopatra.

"Little George"
Little John's yokel brother, Little George, comes to Sherwood Asteroid in hope of becoming one of the Merry Men. With 
Robin's approval, Will attempts to give to Little George some equipment training, and the result is a broken radar system,
rendering Sherwood vulnerable to attack by the Sheriff of N.O.T.T.. Little George further makes a nuisance of himself by
devouring Sherwood's food supply, and an exasperated Robin demands that Little George replenish the food reserves. While 
on a hunting expedition, Little George is captured by the Sheriff, who decides to use the unwitting Little George to lead
N.O.T.T. troops direct to Rocket Robin's headquarters, by permitting Little George to leave N.O.T.T. Castle in a provided
spaceship and return to Sherwood, followed covertly by N.O.T.T. forces. The result is a battle on Sherwood between the 
Merry Men and the Sheriff, who orders his numerous troops to fire laser guns, forcing Robin's group into a cavern. Then,
Little George's pet skunk repels the invading N.O.T.T. army with its odor, and Little George is an unlikely hero.
 
"The Magic Medallion of Morse"
Friar Tuck, flying solo in a spaceship on a reconnaissance mission for Rocket Robin Hood, experiences an emergency 
situation while hundreds of miles away from the safety of Sherwood Asteroid: insufficient spacecraft fuel to complete his
return to Sherwood and depleted food reserve. Luckily, the Friar is close to an Intergalactic Fully Automated Space 
Service Module, at which he is able to replenish these supplies, but N.O.T.T. soldiers surround the I.F.A.S.S.M. and 
apprehend Tuck for transport to a N.O.T.T. Castle jail cell. The Friar activates his personal electromagnetic signal 
device, a radiation-symboled medallion, in a manner that registers on Sherwood as a distress signal from an in-trouble 
Friar. Robin alone ventures to N.O.T.T. Castle in heroic determination of freeing the Friar. He incapacitates some of the
castle guards and is outside of Tuck's prison cell when the Sheriff's army nets and successfully captures him also. The
Sheriff summons Tuck to the N.O.T.T. Castle dining room, where he hopes to exploit the Friar's weakness for food to cause
Tuck to reveal the secret location of Sherwood Asteroid. A banquet is offered by the Sheriff to the Friar in exchange for
Sherwood's strategic coordinates, but Tuck declines to partake in the hefty meal, its price being too high. The Sheriff 
promises to withhold food from Tuck until the Friar's yearning to eat becomes all-consuming. Tuck pretends to succumb to
the weakness of his flesh and, before divulging the information wanted by the Sheriff, uses food (soup, leg of lamb, green
vegetables) as ballistic weapons against the Sheriff's guards, only to be hit on the head by one of his own implements of
combat when the guards learn how to use them with equal precision. In neighboring prison cells, Robin and Tuck collaborate
to transmit a message by Morse Code with the Friar's medallion to Alan A-Dale and Little John on Sherwood, requesting team
assistance to escape, with a "fancy firework" meteor shower created above N.O.T.T. Castle by the Merry Men as diversion.
With N.O.T.T. personnel's attention concentrated on the sky spectacle, Robin and Tuck are easily returned by their friends
to Sherwood. Robin decrees that the Friar diet for one month, and Giles prepares for the famished Friar a lettuce sandwich
on dry toast!

"The Awful Truce"
"Happy birthday to me," is Prince John's motto, as he initiates on this special day what he presumes to be the ultimate 
Merry Men-entrapping ploy. Although N.O.T.T. has been at war with Martian aggressors for 100 years, the devious prince 
expects that Groldan the Ghastly, Mars' most vicious warlord, and his followers, all of whom being hired soldiers who, it
is said, fight for anyone for pay, will agree to assist in the destruction of the Sherwood Asteroid outlaws. Bela Lugosi-
impersonating, blue-skinned Groldan accords with Prince John's proposal on the promise of a handsome dividend from the
N.O.T.T. monarch. His group of marauders will attack the prince's armada in spaceship combat with "dummy" practice 
missiles being fired by both sides, creating the appearance of a fierce battle in which N.O.T.T. forces will require the
assistance of the Merry Men. Prince John will transmit a Mayday signal, pleading for help from Rocket Robin and company 
before N.O.T.T. and all of its innocent civilians are overrun by Groldan. Once Robin's group are in space in the "war 
zone", Prince John and Groldan will surround the Merry Men, who will have no alternative but to surrender, because the 
Sheriff and his troops will have traced the location of Sherwood Asteroid by the rear trajectory of the Merry Men's 
spacecraft and captured with threat of execution the persons remaining on its surface. Everything goes according to plan,
until Groldan treacherously replaces his spaceships' practice missiles with real warheads and announces his intention to 
conquer and rule N.O.T.T., with Prince John appointed as the Sheriff! N.O.T.T.'s spaceships have aboard no warheads as per
Prince John's failed ruse, and Prince John's only hope of stopping Groldan's invasion of N.O.T.T. rests with a true truce
between himself and the Merry Men, whose spacecraft have bona fide firepower. Robin's terms for a truce: release by the 
Sheriff of Maid Marion and Giles, who were the only outlaws on Sherwood when the Sheriff's army seized it, withdrawal 
from Sherwood of the Sheriff and all of his men, the prince becoming prisoner of Rocket Robin until the battle against the
Martians is concluded, and all of Robin's combat personnel permitted to return safely to Sherwood. Prince John grudgingly 
accepts Robin's conditions, and the Merry Men commence a counter-attack upon Groldan. On Sherwood, Giles, none too 
familiar with the communications and space battle computer console and while attempting to contact Robin, launches 
Sherwood's, pre-programmed, computer-controlled spaceships toward the area of ballistics. When Groldan sees the approach
of massed "reinforcements" from Sherwood, he aborts his N.O.T.T. invasion goal and retreats to Mars. Prince John honors 
his compliance with Rocket Robin's terms of truce.

"The Sad, Sad Sheriff of N.O.T.T."
Prince John has had enough of the Sheriff of N.O.T.T.'s failures to rid the universe of the nuisance of Rocket Robin Hood.
He replaces the "simpleton" Sheriff with a verbose, over-confident man named Quilty and assigns a time of execution to the
disgraced, dismissed Sheriff. Rocket Robin's spies at N.O.T.T. Castle through their contact, Little John, report this 
upsetting development to their noble leader on Sherwood Asteroid. The predictable, blundering Sheriff has been an 
important asset in the Merry Men's fight against Prince John's tyranny, and his successor could not possibly be as 
obligingly inept as he. Robin is resolved that the Sheriff remain alive and in Prince John's employ. So, Robin and Little
John clandestinely visit the place of execution at N.O.T.T. Castle. With arrows and a scaling rope, Robin and Little John
ascend the castle wall, Little John nonchalantly slams together two guards' heads to provide for himself and Robin a 
couple of N.O.T.T. soldier uniforms, and the disguised pair of Merry Men use a laser gun to burn a circle of little holes
in the platform on which the Sheriff is scheduled to soon be disintegrated. They conceal their spaceship underneath the
capital punishment platform, and seconds before Prince John's Cosmic Disintegration Ray strikes the Sheriff standing 
inside of the platform-weakening circle of holes, Little John beneath the platform uses a rope to pull the circle clear of
the structure, and the Sheriff "drops in" on Robin and Little John's spacecraft. With lightning speed, Robin and Little 
John escape N.O.T.T. Castle with their guest while Quilty is marveling at Robin's cleverness and Prince John is denouncing
the new Sheriff's incompetence. The Merry Men confine the former Sheriff to a dungeon on Sherwood and act to redeem said 
Sheriff in the eyes of Prince John. With his followers in an astro-shielded space cruiser engaging Quilty and N.O.T.T.'s 
army in battle at N.O.T.T. Castle's gate, Robin sneaks into the castle from its rear, scales a rope into and out of Prince
John's vault from a laser gun-formed hole directly above the prince's cache of riches, and steals the crown jewels. The
Merry Men retreat from their diversionary assault at castle front and, with Robin carrying the heisted jewelry, return to
Sherwood. They then bestow the gems for "safe keeping" to their prisoner, with full expectation that the Sheriff will 
triumphantly return the jewels to Prince John after they permit- nay, help- him to escape custody at Sherwood (with Will
"accidentally" dropping the key to the Sheriff's prison cell within reach of the Sheriff therein, the Sheriff freeing 
himself from the jail cell and snatching a ready-and-waiting Sherwood spaceship for a swift, albeit perilous (the Merry 
Men need to remote-control-pilot the spaceship away from a collision with a mesa), flight to N.O.T.T. Castle to bring back
the jewels to a grateful Prince John, who reinstates the original Sheriff and banishes the ineffectual Quilty to the 
farthest corners of the cosmos.

"Don't Make a Sound"
Robin and the Merry Men meet a happy-go-lucky boy named Jeremy, who is capable of ventriloquism and of convincingly 
imitating all kinds of sounds, including burglar alarms, breaking glass, and the bellows of beasts. Robin is delighted by
his entertaining, elfin guest on asteroid Sherwood. Meanwhile, Prince John is admiring the Yellow Rubelite, the rarest
jewel of space, which he has stolen from the "white throat" of Maid Marion, to whom the glowing gem was bequeathed by her
father. The prince wants to gloat about his prized acquisition and for this purpose invites Rocket Robin Hood to dine at 
N.O.T.T. Castle. Robin has been seeking an opportunity to regain the jewel for Marion and regards Prince John's dinner 
invitation as a capital opportunity for entry to the N.O.T.T. fortress to accomplish the task; therefore, he accepts 
Prince John's proposal, unaware that the N.O.T.T. ruler plans- after bragging about being the new owner of the Yellow
Rubelite- to feed Robin to a ferocious Trogalyger, a variant of the Earth lion. Jeremy stows away on Robin's spaceship as
Robin flies it to N.O.T.T. Castle, and while Robin is bidden by the prince to sit in a trap chair at the prince's dinner
table, Jeremy, having tricked a N.O.T.T. guard into investigating the thrown sound of approaching galloping horses, 
stealthily moves through the corridors of N.O.T.T. Castle and hides behind a curtain in the castle's dining room. Behind
the curtain- and Jeremy- is the caged Trogalyger, and when Jeremy sees the ravenous cat, he panics and hiccups. Prince 
John is thus alerted to Jeremy's presence and captures him along with Rocket Robin, who is swiftly bound in the trap 
chair's metallic restraints. Robin and Jeremy are thrown by Prince John's men into the Trogalyger's cage, in which Jeremy
imitates cat meows and wins the affection of the Trogalyger, which is as much desirous of friendship as it is of food. 
Jeremy commands the fierce cat to attack its captors, Prince John and the N.O.T.T. guards. In the ensuing commotion, Robin
easily snatches the Yellow Rubelite, and he and Jeremy escape N.O.T.T., accompanied by the flying Trogalyger.

"Goritang"
Maid Marion is captured by the Sheriff of N.O.T.T. and against her will betrothed to the Sheriff's clumsy, ninny son, 
Quigley. Friar Tuck learns of the impending marriage when he is asked by some of the Sheriff's guards to attend and 
perform the ceremony. Tuck declines to sanctify such matrimonial absurdity and informs Rocket Robin of Marion's fate. 
Advising the Friar to accept the Sheriff's invitation to preside at the planned wedding, Robin hatches a delightfully 
devious and ridiculous plan. The Merry Men infiltrate the nuptials at N.O.T.T. Castle with no difficulty because the 
Sheriff and his troops are preoccupied with the foolish festivity, and replace Marion with a diminutive, nimble ape 
creature, a Goritang from planet Lucifer, concealed in Marion's wedding gown. The creature wreaks havoc in the N.O.T.T. 
headquarters palace and, to the Merry Men's amusement, causes both the Sheriff and Quigley to look more foolish than they
already are. 

"The Orbital Salesman"
Alan A-Dale, Rocket Robin Hood's "right-hand man", is captive of the wicked Sheriff of N.O.T.T. in the N.O.T.T. Castle 
dungeon. He is strapped to a table, and a swinging laser beam is positioned above him to drop an inch every 20 minutes. 
The Sheriff astrophone-communicates an ultimatum to Rocket Robin: unless Robin surrenders New Sherwood Forest to N.O.T.T.
forces, Alan will be sliced to pieces in an hour. N.O.T.T. headquarters, in the castle, now has a super-defense system, an
electronic dome of invincibility composed of pure anti-matter, which can only be penetrated by the Merry Men's anti-matter
inverter cannon. However, while the cannon is being primed to fire at the N.O.T.T. Castle dome, a strange spaceship 
approaches Sherwood Asteroid, and the cannon's discharge is aborted by Will Scarlet, Little John, and Friar Tuck to avoid
hitting the mysterious spacecraft. The cannon is rendered inoperative due to a charred diode not replaceable within 300 
light-years, and the cause of this misfortune, the itinerant pilot of the "astral junkwagon", is a carnival-barker-like
vendor (Sidney Star is his name, and selling is his game) of such wares as hair-restoring fluid that interests the Friar
and rocket polish and supersonic hairbrushes which Little John fancies. Robin is more than irritated with Star's pushy
salesman tactics in the midst the crisis with Alan, but Star's largest article of merchandise, a huge, hollow, wooden 
stallion, begets a Trojan Horse ploy conceived by Robin. With Star towing the horse to N.O.T.T. Castle, Robin, Will, 
Little John, and Friar Tuck hide inside of the horse, and Star, unsuspected by N.O.T.T. police of involvement with the 
Merry Men, calls at the door to N.O.T.T. Castle and dupes the Sheriff into granting access to him and to his huge 
commodity through the dome. He shames the Sheriff into purchasing the ornamental stallion on the pretext of wooden horses
being a popular galactic item and N.O.T.T. having a reputation for poor fashion sense. While Star continues his "sales 
pitch" to include a vinyl-covered moat and castle storm windows and thereby distracts the Sheriff's attention, Robin and
company exit the horse and free Alan. The Sheriff realizes that he is being tricked when he sees the Merry Men running out
of N.O.T.T. Castle, and Star remote-controls an explosive device to fly above the controls of the dome and neutralize it
and the Sheriff's guards situated there. Star and the Merry Men all easily escape N.O.T.T..

"Marlin the Magician"
From one of the pots for Giles the cook's prepared repast for the Merry Men messily materializes with an explosion an 
indigestible and inept character, another self-promoting, diminutive, offbeat vestige of Earth yore to trouble Rocket 
Robin and company: Marlin the Magician, garbed in typical wizard's attire. Like a carnival barker, Marlin tries to peddle
his ware, Dr. Marlin's Voodoo Elixir, "guaranteed" to prevent aging, mumps, measles, whooping cough, and hiccups, and 
which drips upward, contrary to gravity, from its bottle; from the silly sorcerer's false and flame-fettered claim to
swallow fire, it is reasonable to assume that all that Dr. Marlin's chemical mixture would do is cause nasty nausea. 
Rocket Robin, already disinclined to welcome the uninvited visitor, demands that Marlin disappear from Sherwood. Marlin
replies by promising to vanish Robin along with him by means of one of his incantations (e.g. "Wimpo-flame-dap-dipple-
dilly-dum-dum"). He succeeds in this regard, by teleporting both himself and the leader of the Merry Men into the bedroom
of the Sheriff of N.O.T.T.! When the Sheriff attempts to summon his guards to apprehend his two nocturnal guests, Marlin
transforms the Sheriff's tiny cat into a ferocious lion that chases Robin and the Sheriff, with them clinging respectively
to a wall light and chandelier. Only Marlin knows the magic words to reverse the metamorphosis, if only he could remember!
After several failures to re-transform lion to domestic feline, Marlin accomplishes the task and follows it with a return
of himself and Robin to Sherwood. All of the irate Merry Men threaten bodily harm upon the little sorcerer if he does not
readily remove himself from their corner of the universe. The frightened Marlin disappears, but his robe remains in the 
midst of the Merry Men. Wherever he will next emerge, there had better not be any ladies present!

Friar Tuck and Maid Marion during a moment of crisis.
Season 2

"Dr. Mortula"
Rocket Robin, Giles, and Maid Marion are returning to asteroid Sherwood after a productive space-cargo-supply expedition
when their spaceship is ambushed and rammed by a giant robot bat. Not equipped to fight the bat, its fuel running tanks 
ruptured, and 100 tons of spare fuel in its storage tanks not accessible because of an inoperative emergency fuel pump, 
the cargo spacecraft crewed by Robin, Marion, and Giles is so disabled that immediate landing is essential- on the only 
nearby celestial body, an asteroid enshrouded by thick clouds. Disembarking their in-need-of-repair spaceship on the 
spooky, lightning-storm-swept asteroid's craggy surface, Robin and his companions are collected by a horse-pulled coach
steered by a beefy man named Montressor. Montressor is servant to the master of Mortula Castle, and it is to there that 
Robin, Marion, and Giles are brought by Montressor. Dr. Mortula looks and is garbed like a certain Transylvanian Count of
Earth legend but is a congenial host to his three guests in the castle, providing them with a meal as he explains that he
is a scientist who succeeded in attaining eternal life for himself, but his immortality is only possible in darkness; if 
the Sun were to shine upon him, he would die. He has conquered and clouded this asteroid for protection against the Sun's
rays but is now tired of confinement and wishes to travel the Solar System. For this reason, Mortula is intent upon
extinguishing the Sun and wants for Rocket Robin Hood to perform the task with the use of Mortula's Super-Solar 
Extinguisher towed by Robin toward the Sun and then released into the parent star of the Solar System. Robin refuses to
destroy the trillions of people of the Solar System for the comfort of one man; so, Mortula activates his robot bat, 
Bruno, the same bat which earlier impacted Robin, Giles, and Marion's space vessel, to eliminate Robin and company. 
Although confident that his bat is impervious to Robin's arrows, Mortula did not expect that Robin would shoot an arrow at
the bat control device on Mortula's belt, thereby temporarily immobilizing Bruno. In simple perpetual-darkness-terms, 
Robin and his friends explain the consequence of Mortula's apocalyptic scheme to light-craving Montressor and promise that
the Sun will shine again on asteroid Mortula if Montressor helps them to stop Mortula. Montressor grabs the bat control 
from Mortula, and Robin, Giles, and Marion command the bat to fly them out of Mortula Castle. Back at their spaceship, 
Marion signals Sherwood so that a rescue party is sent, while Robin primes the 100 tons of stored rocket fuel to detonate
once the slightly operable spaceship reaches an asteroid-orbital position- with nobody aboard it, of course. The fuel 
explosion depletes much of the cloud cover, and sunlight bathes the no-longer-dreary Mortula Asteroid. Mortula flees to
caves to avoid lethal exposure to Solar rays.

"The Space Wolf"
"It's the Norsemen. The Vikings have come to N.O.T.T.." Ransacking Viking warriors traverse the Solar System in their 
outlandish spaceship, a rocket-powered Viking Sea Wolf, pillaging the wealth of targeted space vessels. The Sheriff of 
N.O.T.T.'s transporter spaceship, en route to N.O.T.T. Castle after a visit to one of N.O.T.T.'s astral counties, is 
intercepted by the space Vikings, its propulsion system encumbered by an Alpha Attractor Ray emanating from the mouth of
the dreaded "Space Wolf", and is tractor-beamed into the bosom of the Viking spacecraft. Viking Captain Erik Arthur 
orders his tall and muscular soldiers to chain the Sheriff to a pillar and threatens that the Sheriff will endure the 
tortuous and ultimately lethal lightning power of the hammer of Thor, Viking God of War, who also happens to be in Erik's
crew, if he does not surrender all of his wealth to the Viking raiders. The wily Sheriff pleads poverty, on the pretext
that Rocket Robin constantly steals all of the tax revenue collected by the Sheriff, and says that Rocket Robin Hood is
therefore the man to hijack and divest of riches. The Vikings release the Sheriff in his space vessel after the cretinous
N.O.T.T. official provides to them information on Rocket Robin's appearance and on that of the Merry Men's spaceships.
Erik later seizes a space cruiser piloted by Robin and Little John, pulling it via Alpha Attractor Ray into the Space 
Wolf. A fierce battle ensues between the laser pistols and fists of the two outlaws of asteroid Sherwood and the spears 
and metal shields of the Norsemen, the victors being Robin and Little John. However, Erik uses a lever to release a foam
that gums the legs and feet of the heroic duo and demands, with threat of Thor's hammer, that Robin release his bountiful
booty of which the Sheriff spoke, into the greedy hands of the Norsemen. Robin asserts to Erik that the Sheriff was not 
entirely truthful. Robin may steal some of the Sheriff's income but not all of it, and what he has filched was returned to
the impoverished people from whom it had been extracted by cruel N.O.T.T. authority. Robin proclaims that in the vault in
N.O.T.T. Castle are piles and sacks of gold and baskets of jewels- and that he knows how the abundant plunder can be
attained through chicanery. The Viking Captain agrees to a 50:50 partnership with Robin! With Little John remaining aboard
the Space Wolf, Robin and Erik fly in the Merry Men's spaceship to the gate to N.O.T.T. Castle, Erik pretending to be
bringing Robin to the Sheriff's custody for a reward. The Sheriff allows access to Prince John's vault to Erik and Erik's
"captive" so that he can pay 2,000 gold pieces to Erik, and Erik in his zeal at seeing the contents of the vault divulges
the fact of his allegiance with Robin. Now alerted to Erik and Robin's subterfuge, the Sheriff slyly moves out of the 
vault and with a shutting of its door, seals the associates in thievery inside of the "impregnable" enclosure. He has also
activated a force field around the vault hatch, and Robin manipulates the force field controls inside of the vault to 
burst the door open and free him and Erik. The two are able to stealthfully escape N.O.T.T. Castle with sufficient 
quantity of stolen sacks of gold in their possession before Erik dissolves the partnership and beckons the Space Wolf to
collect him and all of the heisted gold- and to recapture Robin. However, Little John has succeeded in commandeering the
Space Wolf and has radio-requested assistance from Sherwood. Little John and Will Scarlet join Robin in an area near 
N.O.T.T. Castle, Robin regains the riches snatched from the vault, and Erik runs away from Robin and company, boards the
Space Wolf after all of the Merry Men have departed from it, and tries to resume his Viking piracy, only to discover that
the Merry Men have rendered the Alpha Attractor Ray inoperative.

"Dr. Magnet"
Rumors of his death have been exaggerated. Dr. Magnet is alive. The space scoundrel who wears a visor with voice-register
lines like those on an electroencephalogram and who talks through an audio speaker located over his mouth, has assembled a
motley crew of outlaw mercenaries in his effort to divest the Interplanetary Bank of its gold supply. This is done with 
the use of magnetism, a tractor beam magnetic field directed at the Interplanetary Bank's gold carrier platforms from an
antenna on Magnet's "innocent-looking", triangular space vessel. The magnetic ray not only pulls the gold into Magnet's
spaceship but also neutralizes bank communication, alarm systems, and gold guards' laser guns. After Magnet's most 
ambitious heist, of one billion dollars' worth of gold bullion, the thieving genius hopes to direct the attention of the
Interplanetary Police onto the Merry Men. Magnet has copied Rocket Robin Hood's homing arrow and inside the duplicate
arrow inserts a message stating "Rocket Robin's" intention to continue stealing gold from the Interplanetary Bank. Magnet
dispatches the arrow in the direction of Interplanetary Police headquarters, and as Magnet has planned, the police force
issues a warrant for Robin's capture. On Sherwood Asteroid, the Merry Men intercept a transmission in this regard by 
police Captain Scott, and Robin resolves to meet with Scott in order to help Scott to apprehend the real culprits. 
Accompanied by Will Scarlet, Little John, and Friar Tuck, Robin departs Sherwood in a spaceship and encounters Magnet's
flying triangle. Magnet announces himself and his nefarious deeds to Robin and company by radio communication before 
training a concentrated magnetic blast at the Merry Men's spaceship, crippling its controls and sending it on a collision
course with the surface of Sherwood Asteroid. Robin and friends manage to activate the retro-rockets of their spaceship in
sufficient time to prevent a high-angle crash-landing. With a meteoric rock camouflage around their revitalized space 
vehicle, they trail Magnet's criminal band to planet Plato, where they sneak into the cavernous lair of the evil-doer and
eavesdrop on Magnet's deliberations to learn of Magnet's next target, a 20 million dollar transfer of gold from an Earth 
vault to one on the Moon. Captain Scott is leading a police convoy in escort of the gold, and the Merry Men confer with 
him as Robin proclaims his innocence and announces that Dr. Magnet is the guilty party. Knowing in advance of Magnet's 
seizure of the Earth-to-Moon gold shipment, the Merry Men are permitted by Scott to act to stop Magnet, with Robin 
spacewalking onto Magnet's spaceship to twist the magnetic ray-firing antenna and reverse its pull. The tractor-beamed 
gold changes course from going into Magnet's spacecraft to going out of it and back into the possession of the 
Interplanetary Bank. Magnet frets and is easily captured by the Merry Men and by Scott, and all of the stolen gold is
retrieved from Magnet's planet Plato hideout.

"The Manta Menace"
"Sound the stimulator. Unleash my menace." Planeton is a pastoral world in the frontier of deep space, its soil abundant
in nitrolic energy essential to the diabolical experiments of Dr. Manta, an alien scientist with the physical attributes
of a humanoid crab and the genius of Dr. Frankenstein, and who is assisted by Igor, a hunchbacked man further alluding to
Mary Shelley's tale of a doctor who dared to tamper with the forces of nature. Such is the essence of Manta's research,
too. Tapping into the nitrolic energy of Planeton, Manta has succeeded in converting the atoms of plant organisms to those
of reptiles, bestowing motor mobility to previously inanimate matter- and entirely under his control. He wishes to extend
this hybridization of the plant and the animal for purpose of conquest. An eerie sonic symphony emitted from a Gothic 
organ in the castle of Dr. Manta in a forest on Planeton transforms huge trees into rampaging dinosaurs and giant 
mushrooms into Triceratops stampeders. Planeton's indigenous elfin populace is terrorized by these abominations, which 
trample farm houses and threaten to penetrate the fortress of Mound City. Manta, with Igor, plays a tune of destruction on
the organ by night for maximum creepy effect. Planeton's diminutive, bearded, Irish-accented king, Planethut, suspects 
Manta of responsibility for the monsters but requires the assistance of his friend, Rocket Robin Hood, to confront Manta.
A S.O.S. signal from the Planetons is received by Robin, who comes to the troubled planet to aid King Planethut in 
thwarting Manta's mayhem. Robin and Planethut visit Manta's castle after being attacked by "marching trees", i.e. 
dinosaurs, which were repelled by a fire-tipped arrow slung by Robin. Manta knows that he need not have any secrets from 
his accusers and demonstrates the obscene power of his musical instrument. Robin falls through a trap door on the floor
beneath his feet, lands on a spider web, and must battle a flower-turned-spider-crab with his quarterstaff, while Manta's
Triceratops hoard marches against the walls of Mound City. With Planethut as his captive, Manta demands unconditional
surrender from the Planetons, but, as usual, the villain underestimates the fighting prowess and ingenuity of Rocket
Robin, who bests his arachnid opponent by striking with his quarterstaff its antenna-receiver of Manta's sonically 
transmitted directives and causing it to retreat from combat. After jetting on his quarterstaff out of Manta Castle to
Mound City, Robin shoots an energy-conductor-roped arrow connected by the Planetons to the city's power generator directly
through the antennae of all of the Triceratops before the horrors can annihilate Mound City. The surge of electricity 
through the sonic-information receptors of the beasts neutralizes Manta's command of them, and Robin easily frees 
Planethut from now-powerless Manta and Igor, who scurry away from Planeton.

"Young Mr. Ulysses"
Robin and Little John discover a sword jutting from the rock of an asteroid formed from a volcanic reaction on some 
planet, and find a man in ancient Greek garb in a natural suspended animation process caused by volcanic gasses. Robin
utilizes a chemical concoction to reverse the effect of the gasses and restore the Greek man to life. The Greek man is 
Ulysses, who was in the midst of his quest for the legendary, omnipotence-bestowing Golden Fleece when the volcanic 
reaction sent a chunk of Earth, with him and his three enemies, the Hydra- a three-headed serpent, the Medusa, and the
Cyclops, on it, into space. Ulysses' three foes are still alive in caves on the Earth rock asteroid, and when Robin and
Little John agree to help Ulysses to find the Golden Fleece, they must battle each of Ulysses' nemeses. The two Merry Men
and their Greek cohort are extremely careful not to gaze upon the Medusa's face, which can turn anyone who beholds her 
into stone! Robin uses the Medusa's reflection on a cave wall to target a tranquilizing arrow, fires the arrow behind his
back, and renders the Medusa unconscious. Neutralizing the Hydra by encasing it in Moonite released from a trusty, hand-
held cylinder on Robin's person, the three heroes find the Golden Fleece on a pedestal, in the possession of a dozing 
Cyclops, and they try to attain it before the one-eyed giant awakes. They snatch the Fleece, but Little John's joyous, "We
got it!", jolts the belligerent giant out of sleep, and the Cyclops chases Robin, Little John, and Ulysses. Not gazing
upon the unconscious Medusa, Robin places the fleece on her face, awakening her. She petrifies the Cyclops, and Robin,
Little John, and Ulysses exit the labyrinths, with Ulysses now possessor of the Golden Fleece. He chooses to remain on the
asteroid, a part of his native habitat. 

"The Incredible Gem of Cosmo Khan"
The advanced and highly populated planet Thor is attacked by a marauding despot named Cosmo Khan, who freezes Thor in 
time, shrinks the world to walnut size, and encases it in a protective bubble. The miniaturized Thor is then removed from
its orbit around its star and brought by Cosmo Khan to Khan's home planet of Zanador. The United Solar Systems Council 
requests Rocket Robin's assistance in rescuing Thor cloak-and-dagger style from Cosmo Khan's palace, and Robin, Will, and
Little John are flown by a U.S.S. spaceship carrier to the upper atmosphere of Zanador and released from the carrier in 
an airplane disguised as a Kogool bird to be undetectable by Khan's men. But the airplane is fired upon by Zanador hunters
believing it is a Kogool, and the three Merry Men crash-land on Zanador. They swim a moat and dig through dirt to enter 
Khan's palace. While the gluttonous Khan is napping after a feast, the trio of Merry Men act on their opportunity to steal
the shrunken planet from Khan's chamber, by lifting it out of an electromagnetic ring and pulling it to the ceiling with
the use of a plunger-tipped arrow. Little John shouts, "We got it!" Khan awakes. The Merry Men play pass-the-ball with the
planet to keep it away from Khan, who calls for his guards. Robin and his companions subdue Khan and Khan's men, but Khan
shoots a size-restoring ray at the shrunken planet and tells to the Merry Men that they have very little time to return 
Thor to its proper position in space before it returns to full size. Robin, Will, and Little John fly one of Khan's space
cruisers to return Thor to its precise position before Khan shrunk it, without a second to spare. It enlarges to full size
and is fully reanimated. Khan is imprisoned for his planetary thievery.

"Who'll Kill Rocket Robin?"
Baron Blank of planet Blotto, Mr. Cool from ice world Frigida, and Laser, three of Rocket Robin's enemies, are employed by
the Warlord of Saturn, sworn by the supposedly jeweled rings given to them by the Warlord, to ruthlessly attack the noble
outlaw of Sherwood Asteroid. Each executes his plan, every one a failure, to catch and kill Rocket Robin and Will Scarlet.
Baron Blank utilizes his disintegrator implement, called the Eraser, to vanish trees and a mountain on a U.S.S. outpost 
planet, thereby luring a predictably curious Robin, accompanied by Will, into the planet's spatial region, where a giant
spider under Blank's control spins a web to entangle Robin and Will's spaceship, for it to be towed to Blotto by Blank's
astronaut army. On Blotto, Blank offers a choice of death method to the heroic duo: perforation in a spiked maiden or 
dissolution by the Eraser. Robin and Will distract and overpower the Baron's guards and gain possession of the Eraser, 
with which they persuade Blank to join them in a spaceflight to Sherwood and thence to the U.S.S. authorities. En route
thus to Sherwood, Robin and Will's spacecraft is crippled by a freezing ray emanating from Mr. Cool's space cruiser and 
falls toward the surface of an obscure planet. Robin's ingenuity prevails yet again as he modifies the ice-encumbered
spaceship's heat shield to melt the ice encasing it and bring the space vessel to a landing on the planet. Surface 
temperature there plummets to 1000 degrees below zero, and Robin senses the frosty influence of his nemesis, Mr. Cool. He
and Will speedily relaunch their spaceship on a course for Frigida. Robin threatens to bake Frigida by magnifying the rays
of the Frigida sun unless Mr. Cool surrenders. This Mr. Cool does, and he joins Blank as prisoner in the cargo hold of 
Robin and Will's spacecraft, which is intercepted by Laser. Robin defeats Laser by discharging Moonite from his utility
belt to cover Laser's laser pistol finger, divesting Laser of his ability to kill. Having collected their three 
adversaries, Robin and Will return to Sherwood, where the rings given to each of Robin's three adversaries by Ming are
examined by Robin and found to be composed of nitroflex, a powerful explosive. The Warlord had expected the three to fail
and was planning to detonate the nitroflex rings once Robin brought the villainous trio to Sherwood, but Robin orders the
rings rocketed into space in sufficient time for their explosion to do no harm to Sherwood. The three villains are 
released by Robin to avenge themselves upon Ming, who had intended their death.

"Genius in a Bottle"
Rocket Robin Hood and Will Scarlet must rescue Maid Marion, who has been captured by a crazed robot, the legacy of Zantog,
an ancient scientist preserved in suspended animation by the robot, to which Marion assigns the name of Beast. The robot
controls an army of squid-shaped, other robots, and Robin and Will are themselves frozen as the robot plans to add them to
its collection of life form exhibits. Marion, however, is to be spared from suspended animation, to be the robot's 
unwilling consort. Robin is able to use his laser pistol to melt the ice surrounding him and frees Will by the same 
method, and together they reanimate Zantog to learn the robot's weakness: all of its power is channeled through a belt 
around its waist. They succeed in removing the belt from the robot, who loses control over the other automatons, which 
attack him, reducing him to scrap metal.

"The Tree Kingdom of Caldomar"
Monocled warrior Count Phantasmo targets the planet of Caldomar as his next conquest. The energy-rich Caldomar soil causes
the growth of mile-high trees in which the technologically advanced, peace-loving, Orientals-like people of Caldomar have
constructed immense cities, and Phantasmo hopes to distill the Caldomar soil into a super-fuel to power his robot soldiers
and machines (i.e. armored tanks and saucer-shaped space laser-gunships) of destruction. To do this, he must subjugate the
Caldomar population. Commanding his war fleet of space gunships to base in the least populated part of the planet and to
dig deep underground, Phantasmo plots to destroy the Caldomar civilization at its literal roots. He and his robot troops
burrow into the vicinity of the outlying city of Nomar, where he uses his ultra-powerful atomic sword to strike at the 
arboreal metropolis' foundations, toppling the tree wherein Nomar is situated. Word of this catastrophe reaches the 
Caldomar capital city. There, Rocket Robin Hood, Will Scarlet, and Little John are honored guests in Caldomar's 
celebration of 300 years of peace. Their host and Robin's school friend, Caldomar Prince Sim, is aghast to learn of 
Nomar's fate. Phantasmo contacts Sim by astral-communicator to demand total surrender. If Caldomar's citizens yield to 
Phantasmo, they will be enslaved; if they resist him, they will die in the devastation of their cities. Caldomar is not
practiced in war, and Sim needs the help of the Merry Men to fight against Phantasmo. Robin, Will, and Little John are 
happy to participate in this task. They use Phantasmo's transmission to trace the location of his centre of operations on
Caldomar and swing on Caldomar tree vines to stealthily approach it. Little John fells a line of Phantasmo's robot 
soldiers with one swish of his quarterstaff, and Robin confronts the Count in physical combat and gains possession of the
atomic sword. Phantasmo escapes the trio in one of his spaceships and retaliates against them and against the people of
Caldomar by igniting a spreading fire in the forests. The Merry Men return to Prince Sim in advance of the holocaust and
assist Sim's scientists to concoct crystals to seed the clouds of the planet and begin a drenching rainfall to douse the
flames. Remote-controlled spaceships containing the crystals are launched from Caldomar's urban capital, Phantasmo lasers
the spaceships, and the crystals are thereby released into the atmosphere. The ample rain water quenches the blaze, to the
chagrin of the Count! The Merry Men pursue and down Phantasmo's fleeing space gunship, and Robin wields the atomic sword
to knock the defeated Phantasmo's monocle out of Phantasmo's eye.

"Catch a Comet By the Tail"
Prince John hopes to rid himself of Rocket Robin Hood and Will Scarlet by way of a matter transporter to hurl them to the
furthest reaches of space, but the overzealous Prince John fouls the process, and though Robin and Will are teleported 
somewhere, it is not anywhere as far from the Solar System's asteroid field as the wicked prince had hoped. Robin and Will
are on a desolate asteroid where they are captured by savages, who prepare to burn the two Merry Men at stakes, but the 
fortuitous passing of Halley's Comet and Will's inane chants that appear to the savages to be controlling the moving light
in the sky, convince the primitives to release the pair and treat them like royalty. Growing quickly bored, Robin and Will
seize a remote chance to return home by riding a boulder propelled into space by a geyser, and becoming drawn into the 
tail of comet Halley. Once in space, they call to Sherwood Asteroid to give to Friar Tuck their location, and the Friar
arrives at the comet to rescue them before their air supply around the boulder is exhausted.

"The Emperor Jimmy"
A vacationing Rocket Robin Hood encounters Carbonetta, an asteroid cut and faceted to look like a diamond, and lands on 
the smooth-as-glass surface, where he is immediately captured by armed guards and carried in an chariot formed from laser
energy to meet the crowned Emperor of Carbonetta, a clearly bored boy named James, and the Prime Minister, a chubby, ill-
tempered, nasal-voiced man who orders Robin's death. But Emperor James spares Robin and requests that the galactically 
famous Robin demonstrate his archery skills. Alone with James (called Jimmy by Robin), Robin asks James to permit him to
escape, and the boy obliges, by going along with Robin on a phony hostage-taking in which Robin uses Jimmy as a shield so
that he can depart the jewel asteroid. Once in space, Robin contacts Carbonetta's Prime Minister to arrange to return
Jimmy to the jewel asteroid, and the Prime Minister, always having wanted the crown for himself, announces that he is
now Emperor and that Jimmy will be killed if he returns to Carbonetta. So, Robin adopts Jimmy as a junior squire on 
Sherwood Asteroid, but Jimmy's enthusiasm changes to despair due to his ineptitude at Merry Men activities. Robin assures
him that with time and training he will thrive. Going with Robin on a training flight in a spaceship, Jimmy intercepts a
transmission between Carbonetta's new Emperor and Prince John, involving a plan by the two tyrants to divide the diamond
wealth of Carbonetta between them and enslave the people. Jimmy and Robin descend to the jewel asteroid, where Jimmy 
proves himself a man in the battle against both the usurper Emperor and the N.O.T.T. troops that come to the asteroid, by
defending Robin with some fancy arrow-slinging, entangling the ill-tempered, illegitimate Emperor in rope, and directing
the Carbonetta population to chip away pieces of diamond from Carbonetta's surface to throw at the N.O.T.T. men, whose 
greed results in fighting among themselves and a rout of them by the united Carbonetta forces. Jimmy is Emperor again by
acclamation, and Robin bids to him a warm good-bye.

"The Eternal Planet of Romarama"
Rocket Robin Hood is alone in his spaceship, reconnoitering the fringes of known space, when he deciphers an S.O.S. 
transmission from a planet in an uncharted cosmic region and informs Friar Tuck and Will Scarlet on Sherwood of his plan 
to assist whoever is in trouble. However, the S.O.S. signal is a deception to lure Robin close to the planet, from which a
beam of energy is emitted to surround, seize, and pull Robin's spacecraft to the planet's surface for a crash-landing 
there. The event is being monitored by three men of whom the leader, Tug Lug, intended to entrap Robin as fodder for his
fearsome pet Electrosaurs, dinosaurs that discharge matter-obliterating neutron rays from their nostrils. The Electrosaurs
attack Robin in the area of Robin's crashed spaceship, and instinctively, Robin fires his laser gun at the beasts, but the
laser energy only increases their size! Robin tries to shelter himself in his spaceship by activating its heat shield for
protection against the Electrosaurs' neutron rays, but the monsters by their mouths grab Robin's spacecraft, with Robin 
still inside! Tug Lug, who has command over the Electrosaurs, orders them to bite into Robin's metal refuge, but before 
the horrible latter-day dinosaurs can complete this action, Robin's space vessel is again manipulated by an enwrapping 
surge of energy. This time, it is levitated out of the mouths and reach of Tug Lug's pets and carried in a strange 
airplane to the walled city that Tug Lug curses for its interference. In the fortified city, which is patterned like
ancient Rome but with high technology, Robin meets the benevolent Emperor Claudius of Roma Seconda, established by Romans
who harnessed the eruption of Vesuvius to escape the miseries of Earth. After millennia of peace, the Romans on their
second planetary home are now threatened by Tug Lug's hoard of barbarians. Tug Lug is in possession of some of the same 
technology owned by Roma Seconda (e.g. the spaceship-moving tractor beams), and the Romans cannot repel, with their 
catapulted disintegration "rocks" composed of de-atomizing anti-matter, an impending massed assault atop Electrosaurs by 
Tug Lug's group of marauders because, as Robin has observed, the Electrosaurs are impervious to all forms of energy, 
including that produced in impact by Roma Seconda's anti-matter weaponry. Robin assists the Roman champion, Marcus, 
Claudius' son, in a personal confrontation with Tug Lug and with the Electrosaur atop of which the vandal leader sits. He
slings an arrow directly into the mouth of the roaring beast. The Electrosaur is reduced to baby-size, Tug Lug temporarily
withdraws from battle, and Robin and the Romans deduce that Robin's iron-tipped arrow acted like a lightning rod, causing
a reverse flow of the monster's neutron energy. The Electrosaur's Achilles heel is in its throat. In accordance with this
discovery, Robin and Claudius arrange for the catapults positioned along the city perimeters to shoot solid steel blocks 
(which are used for Roma Seconda wall construction) directly into the mouths of the Electrosaurs when Tug Lug initiates an
all-out aggression against Rome. Every Electrosaur is diminished to hand-held cuteness, Tug Lug is defeated, the Romans 
rejoice, and Friar Tuck is transported in a bubble to the planet to join Robin in a Roman feast.

Dr. Medulla, with his planet-controlling mechanism.
Season 3

"The Dark Galaxy"
Rocket Robin Hood and Will Scarlet on Sherwood Asteroid watch an Earth news broadcast announcing that one of Robin's long-
time friends, Sir Godfrey Humbolt, is missing and presumed dead. Humbolt had been exploring a fearsome region of the 
cosmos called the Dark Galaxy, before his reconnaissance space cruiser was subjected to intense blasting from nuclear
missiles. Humbolt dispatched into space a message capsule containing his final mission report wherein he tried to warn the
universe of a unspecified threat, before all communication from him ceased. Robin believes that Sir Godfrey, a "tough old
bird", is yet alive somewhere in the Dark Galaxy, into which Robin and Will penetrate in hope of rescuing Humbolt. The 
twosome land their spaceship on a planet inhabited by giant reptiles and savage humanoids. Surveying on foot the planet's
surface, Robin and Will are beset by the brutes, and a violent fight results. The primitives capture Will, who notices 
that a pendant worn by one of them has Humbolt's initials on it. Ergo, Humbolt was on this wretched planet at some point
in time. Robin re-boards and flies his and Will's spaceship into the mouth of a volcano to which Will is condemned to 
death by his apish captors, and rescues Will from the fall into molten lava. The pair hasten to leave this planet, with 
the primitives in pursuit. A spear thrown by one of the savages ruptures the fuel tank of Robin and Will's spacecraft,
forcing an emergency landing by the intrepid duo on a neighboring planet with East Indian and Egyptian architecture. A 
giant sphinx pursues, swallows, and transports the two Merry Men to the lair of the evil Count Adolf, who, assisted by an
army of robot mummies, plans to conquer the universe. Count Adolf consigns Robin and Will to a spike-walled jail cell, 
where they find Humbolt, who tells to them that Count Adolf uses an atomic brain to control the mummies. The three 
prisoners escape their converging-wall prison by dint of Robin's skill at archery and the capacity of his arrow to remove
iron bars from jail cell windows. Learning from Sir Godfrey that Adolf's observatory building is the location of the
atomic brain, Robin executes a plan to utilize the mummies to destroy the brain in a stampede by leading the mummies on a
chase through the observatory building. The mummies mindlessly smash the delicate equipment composing the brain. When the 
brain is destroyed, Adolf's power over the mummies is broken, and the mummies rebel against him. Robin, Will, and Humbolt
depart the Dark Galaxy in the giant sphinx that belonged to the Count.

"Space Giant"
The Merry Men's friend, Tiny, the amiable Giant of Zeno, is turned into a rampaging monster when the Minutae inhabitants 
of a black cloud mechanically generate a thunderbolt to strike Tiny's head, befog his conscience and gentle nature, and
energize his latent aggression. Tiny begins demolishing the buildings of a city inhabited by normal-sized Zenons, and 
Robin, Will, Little John, and Friar Tuck are unable to communicate with Tiny, who punches their spaceship. The Zenon army
prepares to discharge an atomic howitzer against Tiny, and the Merry Men, having escaped their crippled spaceship, 
perceive the black cloud moving above Tiny to give to the giant another mania-inducing jolt. Robin undergoes a reducing
process so that he is small enough to enter the cloud and battle its micro-organic occupants who are using Tiny to destroy
Zeno's civilization so that they can assume control of the planet. Robin ignites a fire that consumes the cloud and its 
micro-organic denizens, and Robin escapes the inferno and returns to full size. Tiny recovers to his lucid, kindly state
of mind and remorsefully agrees to help to rebuild Zeno's city.

"The Haunted Asteroid"
Colonel Horatio Spaulding and his weaselly assistant, Gideon, are being transported by the Merry Men to a conference of 
military leaders, when their spaceship is attacked by mysterious forces and crash-lands on an asteroid widely believed to
be haunted. The asteroid was once home to a magnificent alien civilization and is said to have a deserted city with great
riches, and ghosts supposedly guard the asteroid and city against interlopers. Gideon is most insistent about the haunting
being truth. However, Robin is never one to believe in the supernatural, and when his party, trekking across the gloomy
surface of the asteroid, is attacked by skeletal dinosaurs, by giant, man-eating plants that appear to consume Gideon,
and by bat-like things firing freezing rays from their eyes, Robin removes pieces of the hostile creatures that have a
mechanical look. Robin theorizes that the attacking creatures were robots. The heroic group finds the legendary city and a
number of lizard-like things that are loading the priceless artifacts of the city into rockets. Robin grabs the leader and
finds that it talks in a familiar voice and is just a man in a costume. Removing the mask, Robin, to no surprise, finds
Gideon, who had planned to steal the wealth of the city and use the haunted asteroid legend as a "smoke screen". Robin's
men capture all of Gideon's thugs to be delivered to the United Solar Systems authorities, and depart the asteroid in one
of Gideon's rockets. 

"The Plot to Destroy N.O.T.T."
Prince John has devised a one-of-a-kind super-missile whose existence, he believes, will bring terror and order to the 
Solar System. But the Warlord of Saturn attacks N.O.T.T. Castle, raids the hangar, and snatches the missile. Prince John's
only hope of reclaiming the missile is to infiltrate Ming's fortress by stealth, and the Merry Men are most adept at this.
So, Prince John contacts Sherwood Asteroid to plead for Robin and company to help him to recover his property. Robin knows
that the Warlord of Saturn is the worst of two evils, that while Prince John is a "stand-pat" despot, the Warlord is a 
conqueror who has no compunction about using the missile. So, Robin agrees to help Prince John! Robin, Will, and Little 
John sneak into Ming's fortress, narrowly escaping many deathtraps, and gain access to the hangar where the missile is- to
find the Warlord himself guarding it. In retaliation for Prince John sending the Merry Men to filch the missile, the 
Warlord fires it directly at N.O.T.T. Castle! Robin leaps onto the missile as it launches, and rides it into space. Will
fights with the Warlord and turns the effect of the Warlord's freezing ray ring onto its wearer. Escaping the Warlord's 
fortress, Will and Little John fly alongside the rocket as Robin adjusts the mechanism to neutralize the detonator so that
when the rocket reaches N.O.T.T. Castle, all that it does is give to Prince John a harmless "fireworks show".

"The Solar Sphinx"
Robin, Will, and Little John are preparing to attack what appears to be one of Prince John's tax space-wagons when the 
spaceship changes its appearance. It discharges a paralytic substance onto the hull of the three outlaws' spacecraft and 
pulls the trio and their space vessel inside of its fully robotized structure for a journey to asteroid Nilor that is 
fashioned like ancient Egypt, with walking mummy robot-guards. The Nilor ruler, Emperor Tut, introduces himself to the 
Merry Men and says that he brought them to his asteroid to crown them as princes, providing that they help him to conquer
the universe. Robin declines, of course: "Sorry, old boy. But I'm really Napoleon. And these (Will and Little John) are 
Humpty and Dumpty. We have a date for a ping-pong game with Alexander the Great. Maybe some other time." Tut furiously 
orders his mummies to seize the trio and to throw them into a dungeon with walls that converge onto them. Little John's 
jet-quarterstaff stalls the enclosing walls momentarily, until a benefactor deactivates the walls and releases the 
threesome. The rescuer is a man named Ezra, leader of a Nilor rebel group that wants to overthrow Tut's tyranny. Ezra 
gives to Robin a map indicating the location of a launch area where the Merry Men snatch a spaceship to escape Nilor. Tut
activates his "ultimate weapon", a gigantic, flying sphinx, to pursue Robin, Will, and Little John. It bites into and 
swallows their heisted spaceship- and ingests them too! Inside the Solar Sphinx, Robin chooses to corrupt the sphinx's
mechanism by ramming a gear into a wheel. Robin and his friends parachute to Nilor from the wildly spinning sphinx before
it collapses into itself and explodes. They infiltrate Tut's palace by disguising themselves as mummies, some of which 
they overpower to steal mummy wrap-fabric, and administer a consciousness-divesting strike to Tut's head with a metallic 
food tray. His now-directionless mummy robots easily deactivated, Tut is arrested by the revolutionary group led by Ezra.

"Lord of the Underworld"
Three scientists are swallowed by the Earth, the victims of two consecutive earthquakes. Robin does not believe in 
coincidences, and Dr. Von Beck, one of the missing scientists, once saved Little John's life. So, Robin, Little John, and
Will fly to Earth to investigate and hover over one of the earthquake sites. The ground beneath them opens and pulls their
spaceship into the Earth, to an underground river. They swim ashore to a maze of caverns and are met and captured by a 
midget scientist named Lord of the Underworld, who kidnaped the scientists to use their knowledge, mechanically extracted
from their brains, for constructing a bomb to trigger a highly volatile Earth's core element, magnium, a spoonful of which
can destroy a city. Underworld has extracted enough of it to reduce the Milky Way to dust, leaving sufficient magnium in
the Earth's core to obliterate Earth in retaliation for Earth's thwarting of his prior scheme to seize power there. 
Underworld plans to depart Earth with his huge supply of magnium, having locked the three Merry Men in a prison cell- to 
die with everyone on Earth when the magnium in the planet's core is triggered by a timed bomb. Robin, Will, and Little 
John escape their confinement. Will follows and stops Underworld's escape vehicle, and Robin slings a roped arrow to pull
the bomb away from its assigned, magnium-triggering position and throws it into a cavern where it explodes harmlessly.
The Merry Men free the three scientists and leave Underworld to the Earth authorities.

"The Ghost Pirates"
The Flying Dutchman, famed ghost-ship of Earthly legend, doomed to sail for eternity with a phantom pirate crew and 
commanded by a ruthless Captain Vandergeist, appears periodically in Solar space, raiding cargo spacecraft and bringing
terror to the interplanetary space-shipping lanes. Rocket Robin Hood is asked by the Solar System Space Guard to provide
safe passage of the beautiful Princess Leia of Jupiter to Saturn for a royal wedding. But the presence and fighting power
of Robin's intrepid group is ineffective against the sudden manifestation of the Dutchman. The Dutchman slams into Robin's
space cruiser, which is then swiftly invaded by an overwhelming number of Vandergeist's raiders. The Princess is captured
for ransom, along with Friar Tuck and Will Scarlet. Robin does not believe that Vandergeist and the Dutchman are 
supernatural. The punches and sword strikes of Vandergeist's minions are too solid for ghosts. Joined by Little John, who
rescues him from his rammed and crippled spaceship, Robin trails the Dutchman to Caribia, the Ocean Asteroid, and to a 
bubbled city that rises out of the water, admits entry to the Dutchman, and submerges. Robin and Little John attract the
laser energy of a mutant eel to break through the bubble at its weakest point. The heroic pair free Will and the Friar.
Robin fights with Vandergeist, who is no ghost; the Dutchman's "ghostly" visitations are technological fakery. With one
punch, Robin overcomes Vandergeist and citizen-arrests him. The pirates are defeated, and the Princess is freed.

"Dementia Five"
By far the spookiest and most provocative episode of Rocket Robin Hood! Scientist Athom of planet Goth in the Galaxy of
Kamosah has, with his computers, discovered the secrets of Infinata, one-eyed, skeletal ruler of a frightening, 
psychedelic dimension where thought is reality and Infinata's wicked thoughts are all-powerful- so powerful that he is 
able to invade normal space and destroy all worlds that pose a threat to his dimension, Dementia Five. Athom's conversion
of all of Kamosah's accumulated knowledge, including the secrets of Dementia Five, into a library accessible by any 
technological civilization, dooms Goth, as Infinata attacks and obliterates Goth before Athom can use his information. 
Flying a rocket, Athom escapes his exploding planet. He carries the Library of Goth, reduced to a portable, spherical 
module, into space in hope of finding a civilization that can decode and apply the data to defeat Infinata. Infinata knows
that Athom yet possesses the Library and orders a trio of his blobby minions to fire destructive psycho-waves at Athom's
rocket, crippling it, despite its protective shell of meteoric rock, and sending it on a crash course with Sherwood 
Asteroid. But Rocket Robin orders that Sherwood's trajectory be mechanically altered so that Athom's rocket does not
collide with it and parachutes as a tiny packet into Robin's hand. Athom is insect-sized in relation to Robin and lives
long enough with his mortal wounds sustained in the crippling of his rocket, to telepathically communicate his mission to
Robin and bestow upon the Merry Men the Library of Goth, which must be brought to the United Solar Systems Agency where it
will presumably be safe. Robin and Little John leave Sherwood, in a spaceship to transport the Library to the U.S.S., but
Infinata attacks, hurtling their spaceship impossibly past the speed of light so that it breaks apart. Robin orders Little
John to compute the spaceship's last position before it explodes, throwing Robin and Little John into space, but not 
normal space. After being compelled to ascend a stairway and cross through a portal, they are in Dementia Five, where 
Infinata tries to choke the location of the Library out of them. Then, when Robin's ring, which Infinata infers must 
contain the tiny Library, is found to be empty, Infinata sentences Robin and Little John to die in a quicksand-like pool.
But Robin closes his eyes and finds himself floating in normal space. He orders Little John to do the same, and both have
learned Infinata's jealously-guarded secret, that Dementia Five is all illusion, existing only in the minds of those 
persons who believe in it, and that by closing their eyes and minds to Infinata, Robin and Little John will be free. This
they do, and they are back in normal space, instantly rescued by a United Solar Systems Patrol space vessel, and the 
Library of Goth is recovered at the precise position where Robin and Little John's spaceship exploded.

"Lord of the Shadows"
Dr. Nocturne, "wizard of cosmic darkness, sorcerer of the perpetual night to which all black forms obey," uses an ammonia-
gas-firing asphyxiator to blot out sunlight. On Sherwood, Robin and Friar Tuck observe the darkening of stars near to the
Solar System. Robin embarks on a solo mission to investigate the phenomemon and comes to the planet of the most recent 
victim star. A boy on the bleak planet, while walking his dog, is attacked by the shadowy but solid and deadly forms of 
multiple, vicious cats, formed by Nocturne's sorcery. Robin seeds the planet's sun with sodium, which reverses the ammonia
gas' effect, and the result as a brightening of the sun, saving the boy from death by the murderous cat shadows. Robin 
lands his spacecraft on the planet, and Nocturne orders the sun re-darkened, then releases the power of his feline shadows
upon Robin, who, outside of his spaceship, is levitated out of danger by a transporter beam that conveys him to an 
elevator for descent to an underground city. There, Robin meets Tondo, the father of the boy whose life that Robin has 
saved. Robin is told by Tondo about Nocturne's sorcerous powers of darkness and about the black villain's awful plan to 
extend his dark dominion through the universe. The inhabitants of the underground city have maintained a brave "front" 
against Nocturne's insidious powers by channeling solar energy for electrical light, but with Nocturne's sunlight-
asphyxiating device, the underground dwellers cannot hope to endure much longer. So, Robin leads an attack group of 
Tondo's best men disguised as "shadow bats" and armed with fluid mercury guns and firecrackers to bring the battle to 
Nocturne's castle. Nocturne and his servant, a stone creature, are surprised by Robin's assault, and Nocturne attempts to
douse the firecracker lights but is subdued by the bombardment of mercury by Robin and company, reduced to a liquid pool,
bottled, and corked!

"The Living Planet"
A fiendish, balding scientist named Dr. Medulla has used the combined genius of many worlds' most eminent scientists to 
construct a giant brain in the form of a planet whose collective life-force is controllable by a machine, a 
galvomagnetizer, linked to Medulla's own brain waves. Each grain of sand and piece of vegetation is a living cell or 
nerve, and there is a beating heart. Medulla is able to manipulate the artificial planet's constituent elements and 
weather patterns to generate violent storms that radiate into space and pull Rocket Robin Hood, on a solitary journey in a
spaceship, to the brain-planet's surface, where Robin is attacked by giant, carnivorous plants that enwrap and seize his
spaceship, then by a volcano which forms around him and emits deadly hydrochloric acid gas. Robin is saved from a 
stifling death by men with curare-tipped pick-lances relaxing the part of the brain-planet that they touch. Riding on jet-
powered air cars, Robin's saviors transport him to the Unconscious Forest, that part of the brain-planet where Medulla
has least dominion, and confer with the noble outlaw of Sherwood Asteroid. They were the scientists who were tricked by
Medulla into building the brain-planet by Medulla's falsely stated ideal of mind-over-matter for peaceful purpose, i.e. an
end to interplanetary war. The brain-planet has grown in potency and now has the capacity to teleproject impulses to 
control or to destroy life everywhere. When the deceived scientists became cognizant of Medulla's megalomania and his 
personal symbiosis with the artificial planet, they revolted, ran from Medulla's castle headquarters, and became nomads of
the Unconscious Forest. All except for one scientist, Hugo, Medulla's only present assistant. Robin and his new friends
deduce that the brain-planet has a motor-reflex, an involuntary nerve centre, Cerebellum Crater, that can be short-
circuited, triggering a paralytic chain-reaction. From air cars, Robin and company drop incendiary bombs of their own
makeshift manufacture into Cerebellum Crater. Medulla panics and increases the power of the galvomagnetizer, Cerebellum
Crater short-circuits, the brain-planet is immobilized, and Medulla's machine instruments explode. Medulla and Hugo flee
the flambeed castle and are caught by Robin and the other scientists and placed atop a pick-lance.

"From Menace to Menace"
An adversary from Rocket Robin's past, Dr. Manta, plays his favored musical instrument, an organ that transmits electrical
impulses to give rampaging movement to inanimate matter, to form giant, mechanical beetles from giant mushrooms to capture
and enslave the inhabitants of a majestic city on an asteroid. With his humpbacked assistant, Igor, Manta consigns those
persons captured to toil in the asteroid's lavaside mines. One of the victimized people manages to send a distress call to
Rocket Robin Hood, and Robin and Will Scarlet travel to the asteroid to successfully battle Manta's beetles (by usurping
robot control of them to cause a massive beetle collision), stone elephant (by luring it to a cliff top, from which it 
falls to its doom), gargoyle (by pulverizing it with laser energy from Robin's laser ray pistol), and castle moat 
alligator (by puncturing its mouth and carcass with a sharp twig thrust into its mouth by Robin), in an insistent effort
to foil Manta's scheme to acquire large quantities of lavaside, the most powerful explosive in the universe. Manta's final
move is to create a mountain monster programmed to destroy the asteroid, and Robin commandeers Manta's spaceship, filled 
with lavaside, to ram into the monster, after first ejecting from the spaceship at sufficient distance to avoid being 
caught in the explosion. Robin and Will apprehend Manta and Igor by gunpoint and free the asteroid's populace.

"Planet of Dreams"
Crash-landing on a planet whose flora, giant mushrooms, release a gas that blocks subspace radio waves and induces 
permanent sleep, Robin, Will, Little John, and Friar Tuck must stay awake by telling stories, true stories, of some of 
their previous adventures- with reused footage from "The Plot to Destroy N.O.T.T.", "Space Giant", and "Dementia Five".
They are able to stave off sleep until morning on the planet, when sunlight destroys the gas, permitting their distress 
transmitter to signal a rescue spaceship.

"Slaves of Medulla"
With reused footage from "The Living Planet", "From Menace to Menace", "Lord of the Underworld", and "The Plot to Destroy
N.O.T.T.", Robin, Will, and Little John battle Dr. Medulla and Hugo, who have teamed with Underworld and Igor for the 
purpose of universal domination by use of the galvomagnetizer, powered by minerals mined by the people of the same 
asteroid seized by Dr. Manta in "From Menace to Menace". This episode is a mess, with explosions lasting for more than ten
seconds simply to fill time, unclear terms of alliance between Medulla and Underworld, the latter again in possession of
three missing scientists merely because said scientists happened to be in the clumsily utilized "Lord of the Underworld"
film elements, and a scene showing the Warlord of Saturn, whose presence here is unexplained. Robin and company prevail
over their foes with repeat heroism from all of the episodes from which footage is culled.

"Jaws of Steel"
Investigating rumors that the Solar Sphinx is being operated again, Rocket Robin, Will Scarlet, and Little John journey to
familiar ground on asteroid Nilor. The landing of the trio's spaceship on Nilor is monitored by their nemesis, Emperor 
Tut: "So, they've come back! Fools!" This is a retread of "The Solar Sphinx", on the pretense that Emperor Tut's motive is
revenge for his previous defeat, and he repeats nearly all of his prior mistakes. Robin, Will, and Little John gain
control of Tut's giant, spaceship-consuming sphinx, and this time, they cause it to collide with Tut's Nilor palace.

"The Storm Makers"
Wild space storms are spreading and threaten to cast the entire Milky Way into darkness, and a stolen device capable of
generating the instabilities that cause the storms, is believed to be responsible for the adverse space weather. The 
suspected culprits are Nocturne and Manta, who have joined forces and are operating from the anti-matter universe. Robin 
is transported into the anti-matter universe to battle first Manta, then Nocturne in clumsily reused footage from "From 
Menace to Menace" and "Lord of the Shadows". Robin again defeats both, of course.

"Return Trip"
Worlds are being bombarded by missiles, and this is occurring in the region of space where Infinata was encountered by 
Robin and Little John. Believing that Infinata is responsible, Robin, Will, and Little John dare to enter Infinata's 
domain, and Infinata releases a beetle army and stone elephant (in scenes from "From Menace to Menace") upon them. They 
survive these and confront Infinata, who says that they have intruded upon his realm for nothing, that Prince John is who
is really responsible for the bombardments, and they intercept one of Prince John's missiles and send it into a reverse 
trajectory (in scenes from "The Plot to Destroy N.O.T.T.").
The legacy of the three-season-long Rocket Robin Hood offers some intriguing anecdotes. The Spiderman television series of 1967-70 utilized extensive footage from Rocket Robin Hood's "From Menace to Menace" and "Dementia Five" for two of its Ralph Bakshi-produced episodes, a certain side view of Rocket Robin's face was repainted and used for The Undersea Adventures of Captain Nemo, an educational series of five-minute cartoon shorts provided to the CBC television network by Al Guest and his wife, Jean Mathieson, in the mid-1970s, and a housing subdivision in Mississauga, Ontario, a Toronto suburb, has the dinstinction of streets named in honor of the Rocket Robin Hood characters.


Title card for the third season's episode, "From Menace to Menace".

In April, 2004, Canada's specialty television animation station, Teletoon, began running episodes of Rocket Robin Hood seven evenings per week. And with Teletoon launching its Teletoon Retro broadcasting progeny in autumn of 2007, Rocket Robin Hood was chosen to be one of the television shows of yesteryear to spearhead the fledgling television channel.

IN MEMORIAM

Bernard Cowan (Narrator and other voices)
Paul Kligman (voice of Friar Tuck)
Len Carlson (voice of Rocket Robin Hood in part of Season 3)


With thanks to Stephane Dumas for his help in summarizing "Little George" and to Richard Lukas for similar assistance in the episode synopses for "The Mystery of the Crown Jewels", "Don Cayote McPherson", "Michael Shawn- the Leprechaun", and "Little Little John"
Thanks also to Greg Duffell for information on Al Guest and Trillium Productions
Images from "The Tree Kingdom of Caldomar", "From Menace to Menace", "Cleopatra Meets Little John", "The Dark Galaxy", "Dementia Five", "The Living Planet", and "Lord of the Shadows", plus episode title cards and all generic images (c) Krantz Films
Textual content (c) Kevin McCorry, with all rights reserved
This Web page, the remembered information, and the observations therein are the intellectual property of the author unless otherwise noted and may not be reproduced and then altered in any way without the express written consent of the author, and any scholarly quoting, paraphrasing, or other repetition of them MUST be accompanied by full stated credit to the author, with failure to do so possibly exposing an individual or group to litigation and possible civil or criminal penalty


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